I Played Every Elder Scrolls Game In 2021

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  • 게시일 2024. 04. 27.
  • • PART 2: • I Played EVERY Elder S...
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    / niosai
    I played through every main elder scrolls game in 2021. Here's my thoughts.
    Should I play the spinoffs? Elder Scrolls Online? Let me know in the comments!
    Check out Daggerfall Unity here: www.dfworkshop.net/
    Intro: 00:00
    The Elder Scrolls: Arena: 00:39
    The Elder Scrolls II: Daggerfall: 3:46
    The Elder Scrolls III: Morrowind: 6:37
    The Elder Scrolls IV: Oblivion: 11:11
    The Elder Scrolls V: Skyrim: 17:50
    Outro: 25:05
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댓글 • 4.4K

  • @Niosai
    @Niosai  2 년 전 +1180

    Let me know what you want me to play next! I read every comment!

  • @LeafarBlade
    @LeafarBlade 2 년 전 +8841

    Can't wait for the inevitable "I Played Every Game Ever"

    • @Jollofmuncher2000
      @Jollofmuncher2000 2 년 전 +116

      achieved heaven

    • @spacetrainbaby3737
      @spacetrainbaby3737 2 년 전 +160

      Cant wait for him to become powerful enough for "i played every game that will ever be released ever"

    • @ericgeiersbach2421
      @ericgeiersbach2421 2 년 전 +38

      But in 2021

    • @KingSaheb0079
      @KingSaheb0079 2 년 전 +58

      Wonder how many of those are going to be “Skyrim: X Edition”

    • @LordZonar
      @LordZonar 2 년 전 +25

      "So while you may think that the first video game was Pong, it's actually a game called Tennis for Two. Tennis for Two was made in October 1958 by Physicist William Higinbotham..."
      -Niosai, 2 minutes into "I played every game ever"

  • @solandri69
    @solandri69 년 전 +2061

    2:13 TES:Arena was the first game to feature environmental lighting from mobile objects (the fireball in this case). All other games prior had lights in static positions. One of the first things everyone who bought Arena did was fire off a projectile spell at night and watch how it lit up the environment as it flew.

    • @ryanthompson1244
      @ryanthompson1244 년 전 +69

      I had a lot of fun with TES: Arena. I wandered around for weeks before buying the official guide to know wherebthe staff pieces were. I created a fire spell to insta-kill the final boss, doing 10 damage per level. At level 20+ I had enough mana to cast the spell and kill him in one hit. Kinda anticlimactic, tbh.

    • @GlorifiedGremlin
      @GlorifiedGremlin 년 전 +72

      It's so funny how low our expectations were back then. I wanted to replay oblivion a couple years ago, and the graphics look TERRIBLE compared to the vibrant realistic world I remember traveling through as a kid lol

    • @iyziejane
      @iyziejane 년 전 +49

      Interesting, I was recently thinking about how ambitious Daggerfall was for the time with the full 3D dungeons, considering Quake only launched a few months earlier. Bethesda were serious game tech innovators until the console market got in the way.

    • @LordVader1094
      @LordVader1094 년 전 +34

      @@iyziejane Consoles really did kill Bethesda's creativity and boundary pushing.

    • @HeroSword_P
      @HeroSword_P 년 전 +7

      Holy shit that actually looked really badass, given the state of graphics at the time.

  • @walruslady2150
    @walruslady2150 년 전 +720

    Jeremy Soule is the one that has composed every single elder scrolls track since Morrowind. I don't think any other composer could do it justice.

    • @gray01216
      @gray01216 년 전 +71

      And he did Skyrim. One of the best OST i've heard in games. The new composer has huge shoes to fill.

    • @zackarysullivan9019
      @zackarysullivan9019 년 전 +8

      Inon Zur

    • @johnnyflannigan136
      @johnnyflannigan136 10 개월 전 +18

      Well hes gone now so we will see

    • @jess648
      @jess648 9 개월 전 +3

      he also did Prey 2006 and Duke Nukem Forever

    • @harrasika
      @harrasika 9 개월 전 +15

      We'll see. The Fallout and Starfield soundtracks by Inon Zur sound amazing. He did Dragon Age Origin too, which I really liked.
      Inon Zur can definitelly make a banger soundtrack. The question is whether it'll sound like Elder Scrolls. But I don't really think that's gonna be a problem since at least like 15 years will have passed since the last TES game by the time TES6 comes out so it will feel very different no matter what.

  • @cryptojuicer
    @cryptojuicer 년 전 +1233

    Morrowind was so dark and ethereal. And enemies didnt level with you. If you ventured too far out and stumbled into the wrong place, you'd get lit up.
    Also there was way more options for everything. Spears, crossbows, ninja stars, tower shields, pauldrons that you could mismatch.
    Man it was amazing.

    • @MadPerfect3.5
      @MadPerfect3.5 년 전 +53

      should get a remaster or remake

    • @Ajcube_gro-morong
      @Ajcube_gro-morong 년 전 +109

      @@MadPerfect3.5 sadly as a die hard fan of Morrowind I don't trust any of them to remake this game

    • @colbyboucher6391
      @colbyboucher6391 년 전 +53

      Most enemies in Morrowind do, actually, level with you. It's only statically placed enemies that don't.

    • @LordVader1094
      @LordVader1094 년 전 +24

      @@MadPerfect3.5 No, just play the damn game lol

    • @ryanmoore7283
      @ryanmoore7283 년 전 +27

      @@LordVader1094 hardly playable these days bro

  • @SourTb
    @SourTb 2 년 전 +1581

    The first Elders Scrolls tried one of the first "Motion Controls" attacks by moving the whole mouse in any direction... That's so cool!

    • @Giggles_iJest
      @Giggles_iJest 2 년 전 +35

      Yeah but when the Wii did it "oOoWw mY wRiSt!” 🤣🤣🤣😂

    • @pyroparagon8945
      @pyroparagon8945 2 년 전 +45

      I mean... it's cool. It's not very fun though. It's also basically impossible to use on a trackpad.

    • @SourTb
      @SourTb 2 년 전 +76

      @@pyroparagon8945 Why would you want to play a First Person Game on a trackpad, tho?

    • @pyroparagon8945
      @pyroparagon8945 2 년 전 +8

      @@SourTb ...what? Why wouldn't you?

    • @SourTb
      @SourTb 2 년 전 +59

      @@pyroparagon8945 Cause I'm not a degenerate and have basic human decency?

  • @Morte287
    @Morte287 2 년 전 +1951

    Ok slight correction, in Morrowind you can wear what ever armour you want regardless of your class, in fact Morrowind has a much more in depth armour system than Oblivion’s. I thought it went without saying that I know about the beast races not being able to wear certain boots or helmets but this comment kind of blew up.

    • @turbotravis2323
      @turbotravis2323 2 년 전 +152

      Yeah I was wondering if I was the only one who caught that bit of misinformation.

    • @philholm9017
      @philholm9017 2 년 전 +125

      I think he meant how you cant wear shoes if ur argonian/khajiit in morrowind

    • @anubis6919
      @anubis6919 2 년 전 +32

      @@philholm9017 I was just going to say your exact comment, glad to find someone else that remembers that fact.

    • @gygeson5888
      @gygeson5888 2 년 전 +108

      Yeah, I was confused by that comment. Morrowind probably has the most in-depth armor system of the modern games.

    • @Orinslayer
      @Orinslayer 2 년 전 +95

      Elder Scrolls systems only get more simple the more time passes. Todd hates complexity.

  • @rashidclark
    @rashidclark 년 전 +349

    Another standout feature for Morrowind compared to the other entries is its creativity. Oblivion and Skyrim have their strengths and I enjoy them, but they mostly come across as standard high-fantasy (dragons, trolls, what-have-you). Whereas Morrowind had a much more unique ecosystem, which I appreciate.

    • @omer6716
      @omer6716 년 전 +22

      Yes, the other games especially Oblivion feels more generic. Morrowind had a lot of unique characters and places.

    • @justurboi3806
      @justurboi3806 년 전 +9

      I recently played all the elder scrolls games and morrowind's world building stood out massively in comparison to the others. I'd say the second best world building was in daggerfall but many people would probably say skyrim I'm guessing, especially since the worldbuilding in daggerfall is hidden behind piles of books for the most part. The thing I didn't like about skyrim's worldbuilding is that the style was so heavily inspired by obvious real world counterparts that it takes away from the immersion. It's still fantastic but it is one of the many things I always wasn't a fan of in it.

    • @tyrus1686
      @tyrus1686 년 전 +20

      @@justurboi3806 I played Morrowind back in 2003-2004 and done 20-25 long play throughs over the years, at the time there was nothing that came close to it. When you are done with the grind and get adapted to its mechanics there is no better feeling than exploring it, shame I can't go back to those times I discovered it first. Completely alien land, with humans (imperials) clearly presented as invading foreign-species there. To be honest with all the rpgs and mmos you'd think more games would focus on this spin, but no its medieval era walls and all that comes with that. They even took out Spears/Crossbows which is so dumb as it gave so much more variety to the game.

    • @SloopJohnB91
      @SloopJohnB91 9 개월 전 +6

      @@tyrus1686 i played morrowind around the same time when i was in 6th grade. The first game to scratch that itch for me nearly 20 years later was last year's "Elden Ring". I had not played a souls game before but it was the organic, spooky, and creative amazing world that got my attention and kept me hooked. If you haven't played that, i definitely recommend.

    • @djw_tekken8490
      @djw_tekken8490 9 개월 전 +4

      You are too slow at morrowind tho

  • @jlema27
    @jlema27 년 전 +81

    My favorite thing from oblivion besides spell making was the enchanting. I miss putting 20% chameleon on 5 pieces of armor for 100% invisibility all the time

    • @m.m.4609
      @m.m.4609 6 개월 전 +11

      Oblivion had some magical vibes that was missing in Skyrim.

    • @killcount4750
      @killcount4750 4 개월 전

      ​@m.m.4609 skyrim was more free and i hated how you had to join the Mage Guild to enchant

    • @m.m.4609
      @m.m.4609 4 개월 전

      well, enchanting is magic... Skyrim just tried to please everyone in one go.@@killcount4750

    • @Haggysack2k8
      @Haggysack2k8 2 개월 전 +1

      @@m.m.4609 "Oblivion had some magical vibes that was missing in Skyrim."
      So, i am not the only one who thinks that. I always thought this came from the fact that in Oblivion the Empire is still in one piece (storywise). It's struggling politically, but still none of the provinces ejected themselves from it. And i think this gave the Empire more stability and less hostility from NPCs ingame.
      In Skyrim, this feels different. There's a frikkin Bandit cave at every corner, nearly every NPC is either racist, utterly stupid or more or less just looking for his/her own or an outright pompous asshole like Nazeem. Not to mention the Thalmor.
      And some NPCs are outright bugged beyond anything good like Aerin, that weirdo stalker. And they still haven't patched this guy's daily routine.

    • @xxxyyy5983
      @xxxyyy5983 개월 전 +1

      @@m.m.4609Same for me. Skyrim always felt soulless, dull and boring to me. The whole map is just a tundra and every one is a viking and you are in the middle of this as a turbo viking dragonkin. You scream at a giant and they drop dead. Morrowind made me feel like filth and I liked it. I died trying to step a worm. Birds constantly pecked on me and everyone hated me. For Oblivion, the somewhat failed NPC life cycle made it even more realistic and fun to play. You felt the passion the devs put in it. A random brawl breaking out in town, townsguard hunting each other, they even topped all this and totally owned this failure by releasing the Shivering Isles DLC.

  • @herpydepth3849
    @herpydepth3849 2 년 전 +1195

    I kind of can't believe that you actually played the first two games and gave them a fair shake. Usually KRplus videos like this either breeze past them calling them dated garbage or pretend like they never existed and this is a really refreshing change of pace considering that Daggerfall is my favorite Elder Scrolls game

    • @bipolingdaco1607
      @bipolingdaco1607 2 년 전 +51

      Wow you must be old

    • @herpydepth3849
      @herpydepth3849 2 년 전 +124

      @@bipolingdaco1607 I’m 17

    • @bipolingdaco1607
      @bipolingdaco1607 2 년 전 +271

      @@herpydepth3849 holy shit im old

    • @thatrandomcrit5823
      @thatrandomcrit5823 2 년 전 +13

      I see you're a man of culture as well

    • @darthbigred22
      @darthbigred22 2 년 전 +24

      Good for you and I agree. Honestly I feel it's unforgiveable that Morrowind is 3-D and still relying on a dice roll because the whole point of the dice roll for combat in Arena and Daggerfall is because you can't animate combat properly yet much less flank a sprite really. That and Morrowind is when we went from a very hard R of Arena/Daggerfall to a sappy elf filled G rating. Oblivion at least makes up for that a little with the hellscapes of Oblivion and Skyrim has brought back everything but the nudity.

  • @UglyBuckle
    @UglyBuckle 2 년 전 +315

    Daggerfall is lowkey addictive, exploring dungeons and hoping that the next corner will be what you're searching for feels like playing a turn based strategy game where you keep saying "just one more turn" until its 3am

    • @thomaskeller3490
      @thomaskeller3490 2 년 전 +8

      I completely agree and daggerfall unity and mods have made the game even better

    • @hampdog5716
      @hampdog5716 2 년 전 +1

      This comment might make me check it out

    • @leonp95
      @leonp95 2 년 전 +2

      so Daggerfall is Civilization?

    • @hallucy2215
      @hallucy2215 2 년 전 +1

      @@thomaskeller3490 dosbox still works

    • @peabrain6872
      @peabrain6872 년 전

      gambling addiction

  • @GavinG_
    @GavinG_ 년 전 +76

    I love every game in this series. Every. Single. One. No matter how many other RPGs or games I play in general, I will always hold the Elder Scrolls games closest to my heart

  • @blahblahblah563
    @blahblahblah563 년 전 +46

    I LOVE Oblivion's soundtrack. It's so relaxing. I have it on my chill out playlist.

  • @SatEight
    @SatEight 2 년 전 +213

    5:45 A common misconception about stealth in this game is that it's not enough to crouch down to automatically enter stealth mode, as in modern games. In Daggerfall, stealth is a separate mode, and if you don't turn it on, any theft will be considered undisguised robbery, just squatting.

  • @Yourmamaamilf
    @Yourmamaamilf 년 전 +312

    You didn’t seem to know this but, skyrims map is actually a live render of the real world and sometimes you can see things like dragons if you look where you are and there’s one FROM THE MAP. It’s crazy

    • @Hem3455
      @Hem3455 10 개월 전 +20

      I never knew that now I gotta try that

    • @YoKyvo
      @YoKyvo 9 개월 전 +14

      I always loved the Skyrim map, it just stands out to me

    • @Viljarms
      @Viljarms 4 개월 전 +3

      That map is an abomination for immersion and exploration. Elden Ring knows how it's done.

    • @maybeoptify
      @maybeoptify 4 개월 전 +17

      @@Viljarmsinsane take

    • @ADMONIUS
      @ADMONIUS 3 개월 전 +1

      @@ViljarmsI think both do it pretty good.

  • @boganfett
    @boganfett 년 전 +20

    One thing I wished you would have brought up about Skyrim's opening song: It's literally Morrowind's theme overlaid with Oblivion's theme and then Skyrim's nordic twist on it with the vocals

  • @HotNothin
    @HotNothin 년 전 +77

    The reason Morrowind’s combat feels like Flailing is because it is based on Hit Chance. Every time you attack a dice is rolled and that decides wether you hit or miss. The Weapons that your class is skilled in have a very good chance to hit, but weapons you are not skilled in are just gonna do nothing. You can pick up any weapon you want and use it, doesn’t mean you’re gonna be great at it.
    While I get that maybe you and many other people wouldn’t like that, I personally enjoy it more then any of the other combat systems. It actually feels like I’m getting better at something, slowly building up my way from hitting maybe every nth time to hitting every time and killing the opponents in 2 hits. While I’m Skyrim and Oblivion, I cannot tell the difference between level 10 One handed and Level 100 One handed because it is based off player skill, not character skill. As long as the player is good at ducking out of combat and making the models intersect then they deal damage. In Morrowind I love the fact that it does expect the player to work to get better and makes the skill based progression system make sense, and it is incredibly satisfying to get really good with your preferred weapons and spells.
    Any thoughts on that?

    • @Niosai
      @Niosai  년 전 +20

      It definitely makes sense to me, especially now that I've gone back and played more. The thing is, at least for me personally, I enjoy the visceral feeling of hitting targets with my chosen weapon without having to worry about proficiencies and such. However, I can totally see why some people would like the D&D-style dice roll, too, since it adds an element of randomness and challenge to an otherwise simple combat system.

    • @DougWIngate
      @DougWIngate 년 전 +2

      It's relatively easy to be effective at combat even from the beginning, if you know what you're doing. Play as a Redguard Knight born under the Warrior sign, with a decent Long Blade, and you will do plenty of damage. The main reasons new players struggle to land that first blow:
      1) incorrect character build for the weapon used
      2) battling with empty stamina
      3) using incorrect attack type - this is often overlooked. For example, making sure you chopp instead of thrust an axe, and thrust instead of swing a spear. many players just spam attacks (which ialso drains your stamina more) without considering which attack type is best. Morrowind's combat is actually a fair bit more complex than Skyrim, but you wouldn't know it because it looks a lot dumber.
      4) your character simply ain't experienced enough. In Morrowind, you start as a legit rookie. you barely even know how to use a weapon. Very different in Skyrim, where the tutorial sees you chopping down bad guys like it's nothing. When you do start landing strikes consistently in Morrowind, it feels so satisfying because you made it happen

    • @aionarkhe5260
      @aionarkhe5260 9 개월 전 +8

      I will say that a lot of Morrowind players tend to assert that sticking with the dice rolls is best, but I don't think it should be a hard and fast rule - I think it's fine to mod away. Why? Because once you learn all of the mechanics, it becomes easy enough to stack them in your favor. As one example, a relatively low level character can wreck higher level enemies by having short blade as a primary skill and buying a Demon Tanto from Ra'Virr. The bound dagger will stay charged long enough to get you through most dungeons, adds 10 points to short blade, and has a high enough attack rate to stagger your enemies a lot. Coupled with good in-and-out plus sanctuary boosts, you're good to go.
      The gripe many new players have about not hitting anything turns around on an experienced player - eventually it gets kind of dumb being surrounded by guards and almost everything is missing you, with many attacks that get through simply being blocked.
      I find that removing the dice roll and focusing on mods that diversify reach makes for a fun dynamic system where enemies always remain a threat by virtue of being able to stagger you more easily. Although spear gets a little OP in one-on-one, since you're always out of their reach.

    • @HotNothin
      @HotNothin 9 개월 전 +1

      @@aionarkhe5260 I see your point, but I’ve always seen the action to be secondary in the elder scrolls games, so I’ve never really liked how combat changed so much to make it feel like that. It certainly can be fun, It’s just not Elder Scrolls to me personally.
      I’m sure it will stay being mods moving forward. I highly doubt they’re gonna bring back hitchance by anymeans, and I’m not gonna argue that it should be when I have the older games for that, but I do hope someone else tries to do something with hitchance so we can have a more modern take on it.

    • @jonnil1997
      @jonnil1997 8 개월 전 +4

      In Óblivion and Skyrim your character is still getting better by leveling up by doing way more damage and unlocking perks giving you new abilities in combat, it just always lets you hit when you .... hit. I dont think it makes sense to do a 3d rendered real time game where you control your weapon and then have it miss by dice rolls, it feels so off and it only makes sense in a turn based more abstracted game like actuall dnd.

  • @baginatora
    @baginatora 2 년 전 +826

    I've only played Skyrim, but Morrowind looks enticing too. For me Skyrim is like "home". You never really abandon it, it's always there in the back of your mind.

    • @alex9046
      @alex9046 년 전 +54

      you *have* to play Oblivion, so homely!

    • @ryanthompson1244
      @ryanthompson1244 년 전 +5

      I played TES: Arena first so Morrowind was a revelation. Such an improvement over the first Elder Scrolls game. I never played the Skyrim or Oblivion (computer died, never replaced) but the box art looked fantastic.

    • @dokkisokki741
      @dokkisokki741 년 전 +7

      @@ryanthompson1244oblivion is fantastic in terms of making everything better from previous games

    • @0xBULLgogi
      @0xBULLgogi 년 전 +17

      I felt that way about Oblivion. Skyrim was a more accessible game for the masses but i believe Oblivion was the most rue to what ES was trying to be. I just personally like the setting of Cyrodil much better than the nordic/viking setting of Skyrim

    • @Hannemann237
      @Hannemann237 년 전 +5

      Watch a few modding Videos from the modding Community and what to change. Start to Play morrowind. After you realise what a gem of a Game morrowind is, it will have a Special Place in your Heart. Just Look on how active the modding Community is, is ist mindblowing.
      These guys created a new engine where the games runs and looks better, the best thing about it is that a LOT of mods from the vanilia game runs on OpenMW (thats what itś called)
      Edit: Damn my Auto correction butcher this one :D

  • @Antlover420
    @Antlover420 2 년 전 +250

    Playing Morrowind for the first time and when it just ‘clicks’ and then you get addicted in the games mechanics, lore, and magical world is one of the best feelings I’ve had in gaming

    • @vickk709
      @vickk709 2 년 전 +1

      Try the witcher games man, its great

    • @xsorakazamax7522
      @xsorakazamax7522 2 년 전 +4

      I tried and it didn't click ever. Skyrim was shit but playable that game I've tried so many times. I can play arena and daggerfall(especially daggerfall). Morrowind is a nooooo

    • @SomeoneThatIsHappy
      @SomeoneThatIsHappy 2 년 전 +22

      @@xsorakazamax7522 Skyrim is shit and Morrowind is a no? You're funny

    • @xsorakazamax7522
      @xsorakazamax7522 2 년 전 +3

      @@SomeoneThatIsHappy i don't think anyone in their right mind truly believes skyrim is a good rpg game. You make damn near no choices, special weapons and normal weapons all use the same skin, vampire and werewolf transformations end up weaker than your normal self, ai glitches out all the time and so fourth. Can't even finish the game reliably without mods, that's a shit game. Only reason morrowind is a no is cause of that horrible ass combat, outside of that it would've been banging. Skyrim is top 25 with mods but without them the games garbage. I tried playing without mods the other day, won't do that again. Easiest and shitty experience you can get.

    • @SomeoneThatIsHappy
      @SomeoneThatIsHappy 2 년 전 +24

      @@xsorakazamax7522 i don't think anyone in their right minds truly believes Skyrim is a BAD rpg game. Awesome soundtrack, immersive atmosphere, SO MANY things to do even without mods, incredible story, a lot of costumization options, so many quests to make you continue playing the game, pretty good combat with a lot of different skills and combinations, memorable characters, big open world and i can say even more

  • @diamondbac22
    @diamondbac22 년 전 +31

    I honestly loved breaking oblivion by enchanting all my gear with chameleon to make myself permanently invisible.

    • @Astromamut
      @Astromamut 년 전

      I don't like that because I can't see my sword.

    • @tytar1037
      @tytar1037 년 전 +2

      It’s fun for like an hour. Same with fortify restoration glitch in Skyrim. You kill everything in one hit with 1,000,000% fortify destruction potions or are always invisible. I like min maxing on the hardest difficulty so I don’t enjoy broken things! It is hilarious the first time you do it lol.

  • @jozefpisudski1647
    @jozefpisudski1647 9 개월 전 +12

    The Elder Scrolls is Such a beautiful masterpiece of a series

  • @sethhackworth7278
    @sethhackworth7278 2 년 전 +311

    The feelings you had about oblivion being your first are the exact same I had with morrowind. I played it on Xbox and it blew me and my friends minds. We would steal from Shopkeepers, plunder random dungeons, talk to every random npc, and create insane spells. I remember creating a spell that made me FLY!. It was special.

    • @betelgeuse_99
      @betelgeuse_99 년 전 +2

      Morrowind multiplayer mod makes that game an absolute gem, even more than it already is

    • @jefferyflood
      @jefferyflood 년 전

      Yeah that was me when I didn't know virtually anything about the test franchise before oblivion came out. I legit used to play Morrowind on my Xbox and never knew what I was doing lol. Just used to play it like I played GTA San Andreas. Mainly cause I was like 9 or younger. When oblivion came out though my world changed for good lol

    • @MILO...
      @MILO... 년 전

      He didnt played every Elder Scrolls game, he forgot to play ESO

    • @bradoncrandall6840
      @bradoncrandall6840 년 전 +1

      @@MILO... He played every Bethesda RPG technically, its kinda hard to cover an MMO :P

    • @swiftyplayz7507
      @swiftyplayz7507 년 전 +3

      @@bradoncrandall6840 he said every elder scrolls game that’s not all of them what about The elder scrolls blades, ESO, The elder scrolls legends??? Those in my opinion still count

  • @zorkan111
    @zorkan111 2 년 전 +428

    7:35 "Just steal everything in sight". That's actually a major point and one of the reasons why this game is so special. This is the first (or one of the first) games ever where most of the objects in the environment were interactable. It's adds to the immersion in a huge way. My earliest memory from Morrowind is walking into a store and seeing items sold by the shop actually placed on the shelves. I remember being totally mind blown by that back in the day.

    • @ErnieZee
      @ErnieZee 년 전 +9

      Gothic came before it in 2001 and it also had every item interactable. Unfortunately it wasn't as popular because it wasn't marketed as well as TES, but it was definitely a better game in my opinion.

    • @peabrain6872
      @peabrain6872 년 전

      how is this special

    • @Mephilis78
      @Mephilis78 년 전 +4

      Sort of interactable... I started with Morrowind on Xbox but immediately fucked myself by skipping dialogue boxes lol By the time I became more patient and tried it again I had already played Oblivion and Skyrim, and I was extremely disappointed that I couldn't sit down...
      The only reason it took me until after Skyrim to actually play morrowind again was because I played it on my friend's modded Xbox, one drunken night, and couldn't remember what it was called. However, when I went on my quest to play all of the TES games, I recognized it immediately.

    • @Mephilis78
      @Mephilis78 년 전 +2

      @@peabrain6872 because they did it first, duh.

    • @panpan1287
      @panpan1287 년 전 +3

      @@peabrain6872 Because it hadn't been done in a mainstream title like Morrowind until then

  • @miguelangelus959
    @miguelangelus959 년 전 +25

    Creating a class from scratch isn't new in morrowind. It was already an option in Daggerfall by selecting "custom" in the class list. You could even name it
    Edit: also soul gems and capturing souls to make magical items with was already in daggerfall. It even had this thing where, upon breaking, the item would release the soul of the creature used to create it and it would be hostile to you

  • @Grigor_Arq
    @Grigor_Arq 년 전 +22

    I really love The Elders Scrolls series
    I started playing Skyrim back in 2013, and today, 2000 hours of gameplays after, I still come back to that world to start a new story
    The community of MODS is truly unbelievable, there's sooooo much really good DLC sized mods that are available with dozens of gameplays hours that make the game fill more alive than ever.
    Morrowind is mind-blowing, Oblivion is great, Skyrim is unbelievable
    Elden Scrolls 6 must to be a masterpiece

  • @Blackread
    @Blackread 2 년 전 +651

    While the elder scrolls games are great in their own right, it's the unparalleled mod support that really sets them apart in the industry. 10 years later Skyrim is still thriving like it was released just a few months ago, and a big part of that is due to the ridiculously active modding community. Some of the ongoing modding projects are absolutely huge, involving hundreds of developers. Many of these teams could probably just make a game of their own (and some of them did).

    • @Strato_Casterrr9898
      @Strato_Casterrr9898 2 년 전 +83

      Amd thanks to modding burnout, lots of people in the community are doing vanilla playthroughs now, just with graphic mods. It lead to a newfound appreciation to the vanilla game and the effort Bethesda put in. Its quite roundabout

    • @Blackread
      @Blackread 2 년 전 +12

      @@Strato_Casterrr9898 guess it's a cyclic thing :)

    • @Strato_Casterrr9898
      @Strato_Casterrr9898 2 년 전 +13

      @@Blackread like TES Universe itself

    • @eduardobejaranoalvarez4933
      @eduardobejaranoalvarez4933 2 년 전 +16

      The Forgotten City, a jewel born from Skyrim

    • @Chicken_Inspector
      @Chicken_Inspector 2 년 전 +5

      Been waiting on skywind for years. Beyond ready for when it is released.

  • @appleseed8282
    @appleseed8282 2 년 전 +475

    Word of advice to everyone, DO NOT DO WHAT IS DEPICTED AT 10:03
    Because 1. Power attacks are significantly more stamina efficient in morrowind, so you should not be "spamming" attacks.
    And 2. NEVER USE THE IRON DAGGER! Just ignore it, it's a trap. You in all likelihood did not make a character with short blades in mind so you WILL miss. And if you did, USE ANY OTHER DAGGER! HECK, YOU PROBOBLY HAVE SOME OTHER WEAPON CHOSSEN LIKE LONG SWORD, JUST USE ONE OF THE ENCHANTED WEAPONS THAT ARE JUST LYING AROUND NEAR THE STARTING AREA. OR DO WHAT EVERYONE ELSE DOES AND JUST BUY ONE.

    • @wildmoose3979
      @wildmoose3979 2 년 전 +13

      That isnt the point of the video...

    • @appleseed8282
      @appleseed8282 2 년 전 +143

      @@wildmoose3979
      I know that this is not supposed be a "how to play game" video, but playing a game wrong and criticizing it based solely off of and spreading wrong information is bad. I am commenting information on how to play the game correctly.
      [Deleted the old comment since I miss read, sorry]

    • @jamesmiller5331
      @jamesmiller5331 2 년 전 +58

      Not to mention that's how I roll playing game it's supposed to be. You miss because that's how good your character is at fighting. Not how good you are at fighting.
      I think that should make a comeback and then you just add animations for misses but the enemy dodging or blocking the shots.
      I realize that's absolutely never going to happen but I wish. I wish alot of the complexities of older Elder Scrolls would make a comeback.

    • @DDCDV010
      @DDCDV010 2 년 전 +51

      @@appleseed8282 "playing a game wrong" You shouldn't be able to accidentally play a game wrong. It makes zero sense that strong, heavy attacks drain less stamina than fast ones. Plus, the Iron Dagger makes the most sense to use on a rogue in the early game.
      Both of those actions are logical conclusions that anyone could make, and the fact that it directly leads to playing the game "wrong" is absolutely a fault on Morrowind.

    • @appleseed8282
      @appleseed8282 2 년 전 +57

      @@DDCDV010 1. it's not that they drain less stamina, its that its more efficient. They use pretty similar stamina amounts, but power attacks just output a lot better damage.
      2. I agree that its not nice to show you a weapon that bunch of people probably can't use and is trash for those who can, but when you make a character that never touched a short sword in their life you shouldn't be surprised they suck at using one.
      3. This "accidentally" playing is an issue that both can and can't be laid on the game. Can because there's no in-game tutorial specifically explaining how all the stats work, and can't because the manual that came with the game did explain this along with the fact that all of this information is easily findable in the internet.
      And 4. I may have messed up got a little bit confrontational with my reply, as said in the beginning this was word of advice. This is a common complaint that is solved by doing the same amount of research if not less then the people had to do on release. Just wonder why your character can't hit anything, try to research it, and realize it's because they're trying to hit something with a weapon they never used while completely out of breath. Some of these issues seem to come from people being used to much more streamlined games and just assuming they can do anything.

  • @mixedupmatt3658
    @mixedupmatt3658 년 전 +18

    SPOILERS FOR MORROWIND
    What I love about Morrowind is that its so... unique. The story is amazing and looking at the lore behind the game is just... WOW. It makes me want to look more into what exactly happened to get us to where we were then. What did happen that fateful day on Red Mountain when the First Council confronted Dumac? I love how a lot of stuff is up to interpretation. Did Voryn actually kill Nerevar? Or was it the Tribunal? (yes.) What did the Dwemer do that made them disappear? Was it using the tools on the Heart or separating the tools FROM the Heart? There's so many questions we just don't have the answers to, so much so if they wanted they could create a new game based around the First Council and the Battle of Red Mountain. Morrowind's lore is so deep and rich and I feel many people overlook it.

    • @idkwtcm984
      @idkwtcm984 년 전 +1

      @@Butch_Deezlsteak so? Not everyone played it, and experiencing the story of Morrowind for the first time is magical.

    • @sha1060
      @sha1060 11 개월 전 +4

      Which is what makes me sad with Skyrim. From Arena to Oblivion, you stay more or less in the same era, and you hear updates about characters you previously met. In Skyrim you're so far away that there is little chances to meet characters you saw previously or to get updates on them, or to get answers of questions you wondered about. Where did the Nerevarine go, ect. The fact that we're so far away from that time means we'll never get the answer, very probably.

  • @DotJus
    @DotJus 년 전 +50

    Such massive advancements from 1994-2011. I feel like 2011-now hasn’t been as big.

    • @rz12331
      @rz12331 6 개월 전 +1

      I mean, there were no new Elder Scrolls games since 2011...

    • @cs_derrick13
      @cs_derrick13 6 개월 전 +9

      @@rz12331He means video games in general

    • @25anomaly
      @25anomaly 5 개월 전

      @@rz12331Elder Scrolls online?

    • @rz12331
      @rz12331 5 개월 전

      @@25anomaly Mainline series games. That game was a spinoff

    • @wavyturkmusic
      @wavyturkmusic 5 개월 전 +4

      Yeah games have stagnated hard since around 2015.

  • @jay15951
    @jay15951 2 년 전 +166

    7:18 daggerfall had custom classes
    12:16 morrowind let's you equip whatever you want regardless of class

    • @Niosai
      @Niosai  2 년 전 +47

      I'm seeing a lot of people point out Morrowind allowing you to equip what you want. Maybe I was trying to do something weird when I tried? I'm gonna have to go back and play some more Morrowind.

    • @pokecardcaptor7315
      @pokecardcaptor7315 2 년 전 +41

      @@Niosai were you playing Argonian or Khajiit? Beast races weren't able to wear footwear or full helms. But everything else (weapons/clothing/armor) was fair game and had no class restrictions.

    • @robertleclerc4772
      @robertleclerc4772 2 년 전 +5

      @@Niosai also, afaik, daggerfall let's you equip whatever.
      However, if you missed the class creator, it's probably what I wish got carried over the most. It's for sure the best of them. Most likely, preset classes had armors locked to give advantages.

    • @seximexi5820
      @seximexi5820 2 년 전

      @@Niosai You also need to go back and play Elder Scrolls Redguard.

    • @Chris_W
      @Chris_W 2 년 전 +1

      @@seximexi5820 I mean he did specify mainline games. Also, I've played Redguard and it does not hold up well IMO. The tank controls for one just are a bit of a relic.

  • @markarato8034
    @markarato8034 2 년 전 +550

    Morrowind will always have a special place in my heart. It is an amazing game, even in modern standards.

    • @chriswakefield9538
      @chriswakefield9538 2 년 전 +33

      It's really not. I've given it two hours and it's hot garbage. Too dated.

    • @thomasrosendahl2783
      @thomasrosendahl2783 2 년 전 +87

      @@chriswakefield9538 Skyrim has no RPG elements, while Oblivion has very few. Morrowind stays true to being an RPG game, look at some of Zaric Zhakarons KRplus videos, he explains all the topics of the Elder Scrolls games

    • @Kable_TV
      @Kable_TV 2 년 전 +2

      On Monday April 25th 2022 I fall asleep with a full rack of ribs next to me but three bones torn off
      I wake up with an entire bottle of bbq sauce gone and the ribs nowhere to be found the empty container on the ground my dog comfortably asleep next to me
      I can’t find the bones anywhere in the house
      About 12 or so bones
      I locked the door the night before
      There’s no way I got outside in the night
      There should be no way anybody got inside
      I was alone in the house
      The trash cans were so full they had to be taken out the next day
      Another look over the trash cans
      There were no bones in the trash cans I checked both
      They were filled to the brim the night before and in need of being taken out
      I’m scared I don’t know what’s happened to the ribs
      Jay “but rich evans don’t you also get unreasonably scared when meat goes missing”
      Rich Evans groans, another joke at his expense.
      It is now April 29th 2022 I have found no sign of the 12 or so rib bones
      My dog hasn’t expressed a particular interest in a peculiar place they aren’t here
      He would have sniffed them out
      I would have seen evidence of them by now
      Nothing
      try to use my dog as an excuse
      He doesn’t hide his treats he doesn’t do that never has, he has a special place in the hallway he eats his treats
      They aren’t anywhere around there
      He would’ve found one of the 12 bones by now
      At least one bone should have turned up
      I start to think maybe the government stole my ribs
      Secret rib stealing mind reading agents unlocked my door took the ribs and some paper plates
      Exited the premises after a small struggle resulting in the bbq sauce stain on my shoe
      And used a lock pick and an uno reverse card to re- lock the door!
      Where are the 12 pork rib bones
      4:37 pm
      Rich evans is hysterical
      “Your roommate is evil he stole your spare ribs, your bottle of bbq sauce”
      Jay takes a moment to think of what he wants to say
      “But rich evans isn’t that exactly what you would do if faced with that exact scenario”
      Rich evans has had just about enough
      He hangs a limp hand in front of him, his voice goes up 7 semitones and he says
      “Stop me if you’ve heard this one before, but rich evans, BUT Rich Evans, BUT RICH EVANS-“

    • @masonbunch2475
      @masonbunch2475 2 년 전 +29

      @@chriswakefield9538 you obviously didn’t play morrowind correctly. It is the second best tes game after oblivion. Absolutely a blast. Give it another try and watch a guide if you have a hard time using your brain :)

    • @MB5rider81
      @MB5rider81 년 전 +20

      @@chriswakefield9538 you have nothing but 60's and 70's music on your profile..
      Hypocrite.
      Morrowind is more important than your life.

  • @adamcatley4784
    @adamcatley4784 년 전 +5

    Hey man, when this video came out I remember being annoyed at the fact you only played the main games despite the title, but good on you for trying out the spinoffs late on. Something I brushed over is how well you cover each older game in such detail but keeping it brief, a lot of youtubers who claim to be experts on the series haven't even tried the older titles. For example in Arena you speak about the thievery and burglary, something a lot of people who try the game out never experience due to it's obscurity, keep it up bro

  • @malcolmlyon9570
    @malcolmlyon9570 9 개월 전 +1

    hey man! please never stop. your enthusiasm about this topic is contagious, and your brevity is so digestible. much love man.

    • @Niosai
      @Niosai  9 개월 전

      I appreciate that so much! I never plan on stopping :)

  • @MrGod-nl7no
    @MrGod-nl7no 2 년 전 +299

    You said at 12:16 that you could not wear different armor types in previous games to Oblivion, which is not true. You could do it in both Morrowind and Daggerfall. In daggerfall however you could have a sort of attribute that pevents you from using different weapons, armor, shields and so on. Which you could also choose when making a custom class in (which is possible) Daggerfall.

    • @darthbigred22
      @darthbigred22 2 년 전 +11

      I know he literally scrolls down to custom as well.

    • @philholm9017
      @philholm9017 2 년 전 +1

      I think he meant how you cant wear shoes if ur Argonian/Khajiit in Morrowind, I suppose its like that in daggerfall too

    • @Johnny-rx4hs
      @Johnny-rx4hs 2 년 전 +6

      @@philholm9017 Some classes are locked out of using certain armor or weapons. But the custom class can use everything unless you give them the limitation yourself.

    • @cycomiles4225
      @cycomiles4225 2 년 전 +3

      @@philholm9017 It isnt.

  • @bilgtex
    @bilgtex 2 년 전 +327

    Having played daggerfall unity so much, I genuinely think the games size and general fantasy life simulator vibe lends itself to potentially being a good multiplayer game. It's really got enough space for an entire MMO worth of people milling about. If the modding scene pops off some more I could see something similar to Skyrim together or Morrowind multiplayer being a reality

    • @ooofexe7210
      @ooofexe7210 2 년 전 +8

      OpenMorrowind with tamreil rebuilt and project tamreil allready has multiplayer and id say it might just be better

    • @DoctorEviloply
      @DoctorEviloply 2 년 전 +8

      Jullian La Fey did say in his interview with Indigo Gaming. That he built Daggerfall with multiplayer in mind. But wasn't able to implement it in time. It might be something he adds in the spiritual successor to Daggerfall he is creating, The Wayward Realms.

    • @chrisj320ac3
      @chrisj320ac3 2 년 전 +11

      @@DoctorEviloply don't get your hopes too high on that one. It's in development hell atm.

    • @haatash
      @haatash 2 년 전

      @@DoctorEviloply "Jullian La Fey" this dude literally writes his own wiki pages

    • @grant9814
      @grant9814 2 년 전 +2

      In elder scroll online you can play with others

  • @MP-Fin
    @MP-Fin 년 전 +1

    I really like how positive and happy you sound, thanks for the video!

  • @bjunte2113
    @bjunte2113 년 전 +2

    I love this, you sound like an incredible wholesome person! ❤️

  • @karolgrabias941
    @karolgrabias941 2 년 전 +170

    Dude, there is no atmospheric, ambient music in Morrowind? What about "Peaceful Waters", "Over the Next Hill", "Blessing of Vivec", "Silt Sunrise", "Shed Your Travails" and many other? I've spent years in Morrowind and I couldn't disagree more.
    Except from that, you deliver some quality content. Good job!

    • @ids1024
      @ids1024 2 년 전 +28

      I guess people may have different opinions on what is "atmospheric", but one of the more memorable parts of Morrowind is hearing these peaceful tracks while exploring the world (between cliff racer attacks).

    • @tomvlogs8463
      @tomvlogs8463 2 년 전 +24

      Theyre good tracks, but they play at random , even in a dangerous dungeon, thats the problem with it

    • @Ilzhain
      @Ilzhain 2 년 전 +16

      He didn't say that morrowind doesn't have atmospheric tracks, he said that the less atmospheric ones play at innapropriate times and can feel very out of place.

    • @alexey39064
      @alexey39064 2 년 전 +6

      I think he meant that Morrowind's music is not very atmospheric because it almost doesn't have connections to gameplay and scenery. It's basically "exploration" and "battle" songs without further elaborations. But I think you could call those track "atmospheric in vacuum" or nostalgic and I still love them too.
      Oblivion as far as I remember executed it a little better. For example there were tracks for dungeons or maybe even for different areas or weather.
      As for Skyrim, this game does this best, even beyond Elder Scrolls series. IMO it's still unmatched for soundtrack end especially sound design. Skyrim has a lot of atmospheric ambient that fits very well to whatever is happening in game.

    • @santerisaatana2583
      @santerisaatana2583 2 년 전 +5

      But they arent dynamic and play at random

  • @ExUSSailor
    @ExUSSailor 2 년 전 +123

    I bought Morrowind totally on a whim in '03. It was like a "road to Damascus" moment for me. I had never experienced a truly open world game before.

    • @peabrain6872
      @peabrain6872 년 전

      “truly open world”
      have you played anything else before? skyrim, eso, spiderman ps4, minecraft, destiny 2, destiny 1.

    • @mrdemann702
      @mrdemann702 년 전 +11

      @@peabrain6872 he bought the game in 2003, how many of the games you just mentioned were made before then? Minecraft? Pay attention to what he's saying, peabrain.

    • @mrdemann702
      @mrdemann702 년 전 +3

      Morrowind is the reason I even became aware of open world games.

    • @peabrain6872
      @peabrain6872 년 전 +1

      @@mrdemann702 did not see the 03

  • @Alvadar65
    @Alvadar65 년 전 +4

    I dont know that I agree with everything you said, but this was a really fun video. Love seeing other peoples perspective on the series.

  • @joetheman74
    @joetheman74 2 년 전 +350

    The Music for Morrowind, Oblivion and Skyrim were all done by the same composer. The amazing Jeremy Soule. I'm not 100% sure but I saw a video that said that they did NOT get Jeremy Soule for Elder Scrolls 6. That's very upsetting because his style of music has become a crucial part of what The Elder Scrolls is. I hope whoever does 6 can be even half as good as Jeremy Soule.

    • @darthbigred22
      @darthbigred22 2 년 전 +18

      @@unbeatable617 That's weird neither have went to trial from accusations from 2019

    • @joetheman74
      @joetheman74 2 년 전 +78

      @@unbeatable617 Crap like that bothers me. I know it's human nature but that's why I dislike most humans. After all, does the accusation make his music less beautiful? Does it somehow affect his ability to compose? Someone like that? Like what? Does being accused mean he is Guilty unless proven innocent? That's that ugly human nature shining in all of us. He has done nothing wrong unless convicted by a court of law yet his life is ALREADY RUINED. IT's BS! I don't care what he did or didn't do I just want his beautiful music in my favorite game franchise.

    • @littlearies3862
      @littlearies3862 2 년 전 +51

      @@joetheman74 I wouldn't say he did "nothing wrong" unless it's been proven by court. Cause, even if they decided he was innocent, he could have possibly done something-- none of us were there and sometimes the guilty are let free and sometimes the innocent are wrongly jailed. I would say more like "it isnt proven or known to the public that he did anything wrong."

    • @lunagrace2872
      @lunagrace2872 2 년 전 +19

      @@unbeatable617 If I remember correctly there were already problems and Jeremy was call off TES 6 before the sexual accusation. I don’t think there was anything explicit but I guess things weren’t going well and I think the sexual accusation was kind of the nail in the coffin of him not working again. Could be wrong though.

    • @woffydoggy686
      @woffydoggy686 2 년 전 +10

      The new composer is the guy behind Fallout 4's ambiental music. The next Elder scrolls will have a boring, repetitive and non remarkable OST I think...

  • @gingerbar6604
    @gingerbar6604 9 개월 전 +6

    Always loved the immense amount of lore in each game.

  • @Kaiserker
    @Kaiserker 2 년 전 +434

    In Morrowind you can wear any armor you want. In fact, Morrowind's armor system is much more customizable than the later games

    • @xsorakazamax7522
      @xsorakazamax7522 2 년 전 +8

      Oblivion was similar but dagger falls was the most in depth

    • @soulcheese7149
      @soulcheese7149 2 년 전 +31

      Yeah, the point about armor in the Oblivion section made zero sense.

    • @diablohorer
      @diablohorer 2 년 전 +22

      YES THANK YOU, I thought I was going crazy when he said Oblivion was the first game to allow you to wear any armour you wanted. I still regularly play morrowind and have never encountered a piece of armour I couldn't wear

    • @PepitoTheBiggestCatintheWorld
      @PepitoTheBiggestCatintheWorld 2 년 전 +24

      The longer I watch this, the more it becomes obvious this dude only played 1-3 for like ten minutes.

    • @-..-_-..-
      @-..-_-..- 2 년 전 +7

      @@diablohorer in daggerfall he probably picked a base class that had an armor-type ban disadvantage, in morrowind the only way it makes sense is if he picked a beast race but it doesnt look that way so im VERY confused

  • @googlewolly
    @googlewolly 2 년 전 +46

    Glad that you mentioned the Radiant A.I. in Oblivion, which is arguably one of the biggest additions. Great video.

    • @lunagrace2872
      @lunagrace2872 2 년 전 +7

      So big that even Bethesda had to dumb down the actual system. It was too powerful for them to control. I love the stories about the Radiant A.I. 😂

    • @googlewolly
      @googlewolly 2 년 전 +5

      @@lunagrace2872 Yeah, a shame that it was dumbed down. Seemed even more dumbed down in Skyrim. Still, tons of fun.

    • @minstrel9806
      @minstrel9806 2 년 전 +2

      @@googlewolly it wasn't dumbed down in Skyrim, they simply removed the random dialogue system, which i kind of liked despite how goofy it was.
      The Radiant AI was dumbed down prior to Oblivion release.

    • @googlewolly
      @googlewolly 2 년 전 +5

      @@minstrel9806 Pretty sure that it was actually downgraded in some ways after Oblivion. But, yes, it was supposedly even more advanced before Oblivion's release.

    • @gabrielsteffensen3700
      @gabrielsteffensen3700 2 년 전 +3

      @punchthedude
      It was dumbed down, dialogue as you said was removed, no real life purpose outside of standing in a fixed place. I mean it wasn’t as bad as morrowind but it definitely was dumbed down.

  • @collinbarry1656
    @collinbarry1656 8 개월 전 +1

    Your content is epic dude

    • @Niosai
      @Niosai  8 개월 전 +1

      YOU'RE epic
      (Thank you though, that means a lot)

  • @AquariusProductions1
    @AquariusProductions1 9 개월 전 +5

    Oblivion was my first Elder Scrolls game, I absolutely love that game. This video has made me consider reinstalling and playing through it again now that im older

    • @Niosai
      @Niosai  9 개월 전

      I support doing that!

    • @bestofcine8432
      @bestofcine8432 5 개월 전

      I have a question can WE run in TES4 ? Because it seems like we can't sprint

  • @sap4338
    @sap4338 2 년 전 +38

    Somehow every TES becomes a classic instantly. I really hope they won’t mess up TES 6, the expectations are very high.
    Good video dude.

  • @TheGrumbliestPuppy
    @TheGrumbliestPuppy 년 전 +156

    A couple small corrections: At 7:19 you say "something new in morrowind is the ability to create a class from scratch". You could create a fully custom class in Daggerfall, you even showed this option at 3:49.
    At 12:15 you say that Morrowind and earlier games didn't allow you to wear armor types unless they were part of your class skills. That's untrue for both Morrowind and Daggerfall. All classes can wear all armor types in Morrowind, and in Daggerfall you could wear all armor types unless you specifically took a disadvantage "Forbidden Armor Type" at character creation. Custom classes never had to take that disadvantage, though some premade classes came with it.
    Haggling with merchants, having it be affected by how much they like/dislike you, and being able to talk with them in different ways to make them like/dislike you aren't new in Oblivion. They were all present in Morrowind, and some were present in Daggerfall. The only new part for Oblivion was the "wheel" minigame. Which, I agree with you, was cool but too easy.
    Definitely gotta disagree with your comment on Skyrim taking class customization to the next level. It's objectively less customizable than Morrowind or Oblivion. It has perks, but you don't get to choose primary/major/minor skills that define your class, and attributes were removed entirely and replaced with the simple Health/Stamina/Mana. Races also have almost 0 impact on your character build, which is both good and bad. There's also less skills and *way* fewer spells than in previous games. Spells also get outclassed fast by combat, as nothing can improve the power of spells in the game. Once you have the most powerful spell, that's it. You aren't getting stronger as a wizard except by having more mana. Same thing with shouts; they have a total of 3 upgrades (2 extra words, and then the black books) and that's it. Weapons keep scaling far, far beyond that. Any damage shout becomes useless quickly, only the utility ones stay useful.
    In the end, Skyrim and Morrowind are definitely tied as my favorite Elder Scrolls games, for totally different reasons. Oblivion was my first ES game, and its my 2nd favorite. Daggerfall was too boring, but I appreciate what it did for the time.

    • @TheVacationist
      @TheVacationist 년 전 +3

      In Skyrim, you can use alchemy to brew potions that significantly increase the damage of your destruction spells. Iirc, up to 3-400% without exploits. They last for a minute, but it's something. Being skilled in destruction will also boost the enchantments on your weapons, both damage (with perks) and charge cost. At 100% destruction discount, your weapons will use 0 charge. Nifty.

    • @TheVincenzoGaming
      @TheVincenzoGaming 년 전 +8

      @@TheVacationist Alchemy can also brew poisons which will significantly increase the damage of your weapon and there is no time limit on it, just can only do one hit then it's gone but usually the enemy is dead in the first swing anyway.

    • @plugshirt1762
      @plugshirt1762 8 개월 전 +1

      Technically arena introduced haggling with the merchants though it was pretty rudimentary

    • @schribbler1592
      @schribbler1592 6 개월 전 +9

      Yeah this video was full of inaccuracies. Didnt want to give it a dislike, but inevitably did after a while of going through the video. It was clear he wasnt paying attention to what he was playing.

    • @juliakononova876
      @juliakononova876 4 개월 전

      8

  • @S0n0fG0D
    @S0n0fG0D 2 개월 전 +2

    I wish they kept the spell creation system for Skyrim. Being able to make spells that potentially wipe CITIES is pretty sick.

  • @DarkStormProduction5

    Great video! I wish you would have mentioned something about the main story of each but it's cool that you kept it gameplay focused.

  • @GuyThePCGamer
    @GuyThePCGamer 2 년 전 +312

    Looking really quickly at your Morrowind character screen, I noticed that Short Blade is not one of your Major or Minor skills (skills that start with a higher number and contribute to level gain when they increase). This is why you had the flailing feeling when using the dagger as in the gameplay footage. Your character is not skilled enough with short blades to be able to hit your enemies with them reliably, and so you don't. Also, hit chance scales with the amount of fatigue (stamina) you have, so starting a fight with low fatigue or running out of fatigue will end in a lot of missed attacks.

    • @lefroste6370
      @lefroste6370 년 전 +55

      dont bother this guy plays like he's never touched a videogame before

    • @darius9329
      @darius9329 년 전 +67

      he also said that you cant equip any armor type in morrowind with any character and that you cant haggle or improve your disposition with other characters either. honestly feels like he didnt actually play morrowind, and I strongly doubt he played daggerfall let alone arena.

    • @TheVincenzoGaming
      @TheVincenzoGaming 년 전 +9

      @@lefroste6370 agreed

    • @salt-upon-wounds9909
      @salt-upon-wounds9909 년 전 +3

      @@darius9329 He's an average skybaby so of course he has no idea how to play the older games.

    • @DenverStarkey
      @DenverStarkey 년 전 +13

      @@darius9329 he said a lot of factually false stuff. like spell casting being clunkier in morrowind . in skyrim and oblivion you have to bassically pause the freaking combat any time you want to change spells !!!! , but in morrowind you just scroll through them on the mouse wheel. so what the hell is he talking about? maybe he means in the way that with morrowind you had to hold the cast button a bit and then release it , which imo always felt natural like you are casting the spell.

  • @bradleydelay
    @bradleydelay 2 년 전 +59

    Hey, just wanted to say that you made a teensy mistake. Even though Oblivion's persuasion system has more depth, in Morrowind you actually can persuade NPCs all over the game to like you or not. Unlike Oblivion's dynamic system with different NPCs liking different ways to persuade them, Morrowind had three options: persuade, taunt, and bribe. Persuade usually ups the disposition of an NPC but it can fail based on your speech skill. Taunt is the same except it lowers disposition and you can also lure NPCs to attack you. Finally, there's Bribe which is a guaranteed raising of disposition at the cost of 10, 100, or 1000 gold, which match with how high the increase is.

    • @ghost-user559
      @ghost-user559 2 년 전 +12

      Bribes also could fail or offend certain characters, or if you failed a stat roll. I fondly remember being attacked many times for trying to bribe the wrong person.

    • @ryanmckdttv
      @ryanmckdttv 2 년 전 +2

      And intimidate

    • @bradleydelay
      @bradleydelay 2 년 전

      @@ryanmckdttv I don't remember intimidate, where does that show up?

    • @bleakmindedness5319
      @bleakmindedness5319 2 년 전

      @@bradleydelay Intimidate is always an option as far as I know (I'm currently playing Morrowind for the first time). I think it functions like admiring, but its chance to succeed is based on how much higher your level is compared to the NPC's, as opposed to relying on your Speechcraft.

  • @KarlNikolai
    @KarlNikolai 년 전

    I love the commentary. You earned a subscriber

  • @jdcchannel3384
    @jdcchannel3384 8 개월 전

    nice video bro keep up the great work

  • @rubycosmo6279
    @rubycosmo6279 2 년 전 +170

    I think the "flailing" feeling in Morrowind comes from a tendency [from playing games like Skyrim and Oblivion] to just sort of mash to attack w/occasional long clicks. Pre-oblivion combat definitely relies a lot more on the type of attack you use and your hit chance.

    • @4Presunto4
      @4Presunto4 2 년 전 +8

      I'm seeing a large amount of people saying this in the comments and now I'm confused because I mashed like hell in Morrowind and had no problem with whiffs, i always had a thing for one-handed high stamina builds so maybe that's why.

    • @ryanmckdttv
      @ryanmckdttv 2 년 전 +1

      Similar to RuneScape

    • @voidremoved
      @voidremoved 2 년 전 +4

      in this video, he goes on to show Oblivion gameplay and the sword is just flailing around. Oblivion seemed like they simplified everything and made better graphics and horses?

    • @voidremoved
      @voidremoved 2 년 전 +4

      @@4Presunto4 Well my experience was that Oblivion felt disappointing. I disagree with the video guy's opinion about Morrowind combat. It felt like Oblivion, button mash was the only option. in Morrowind button mashing could work too but I felt like I had more fun and more skill in Morrowind.

    • @kiobio7311
      @kiobio7311 2 년 전 +13

      @@voidremoved lmao morrowind combat was the worst
      Hit chance is dumb and breaks Immersion when your blade clearly made contact

  • @quantum_ogre
    @quantum_ogre 2 년 전 +93

    I didn't see it mentioned in the Morrowind Segment, but the reason it feels a bit 'mashy' is that it is dice-based rolls to determine hit/miss, where as Oblivion & Skyrim went the full action route. It takes time getting used to, and isn't for everyone, but when looked at as a 1st person 3D pen-and-paper game imitating aspects of things like D&D, it adds a bit of charm.

    • @codaboggs8430
      @codaboggs8430 년 전 +3

      I remember being a little kid (this was after oblivion came out and I had many hours in) and having no concept of this. Standing right in front of a dude a missing, when I would hit in oblivion, frustrated the hell out of me and turned me off it.

    • @bonelesspizzaman3263
      @bonelesspizzaman3263 년 전 +6

      Easily one of the worst things about Morrowind imo. That and the movement.

    • @donutlovingwerewolf8837
      @donutlovingwerewolf8837 년 전 +11

      Easily one of the best things about Morrowind imo. That and the cliff racers.

    • @Cruddyhorse
      @Cruddyhorse 년 전 +1

      You also need to make sure you're using the right attacks, if you have a spear and sidestep it does a slashing attack which does about 2 points of damage at most, but if you move forward you do a thrust attack which does deal damage and will hit more often if you're proficient with thrusting attacks. Most people never learn that though.

    • @DargorShepard
      @DargorShepard 년 전

      @@Cruddyhorse Or you could just turn on "Always use best attack"

  • @samonremon
    @samonremon 년 전 +9

    In fact, Morrowind wasn't the first one to have the option to make a custom class. Idk about Arena, but Daggerfall has it and it is way better than chosing a premade one, because you can customize your advantages and weaknesses. Like the one you said when you spoke about Oblivion, in Daggerfall you could choose if your custom class can or cannot use certain weapons, armors or shields.

  • @GlorifiedGremlin
    @GlorifiedGremlin 년 전 +3

    5:10 ironically the pixel art faces look more natural than the faces in oblivion and even skyrim sometimes 😂

  • @KNURKonesur
    @KNURKonesur 2 년 전 +22

    12:25 "Morrowind and games before that wouldn't let you wear any armor you wanted" - Morrowind did, not sure about the previous games, but you could wear any kind of armor you wanted in Morrowind.

    • @TheSassyNoodle9167
      @TheSassyNoodle9167 2 년 전 +1

      Yeah I was also confused the only thing in morrowind is that beast races can't wear helmets and I think boots?

  • @IzraelGraves
    @IzraelGraves 2 년 전 +164

    If you mashed while playing Morrowind, you did it wrong. That wastes stamina and makes the game infinitely harder. You're supposed to be careful, hold the attack button, and time your strikes. Also use the strike your weapon is best at.

    • @etcetera1995
      @etcetera1995 2 년 전

      Sure, you could do that if you want to whiff two out of every three attack and die after barely scratching a basic bandit at level two.

    • @electricant55
      @electricant55 2 년 전 +35

      @@etcetera1995 or you could just use weapon that you're skilled in rather than iron dagger when you're specced in long blades

    • @jynxezoir370
      @jynxezoir370 2 년 전 +16

      @@etcetera1995 yeeea I have no clue how you're whiffing. I start the game as a spear stabbing nord and simply time my attacks, use thrusts, and take down most enemies with ease

    • @emmadrew50
      @emmadrew50 2 년 전 +6

      thats true but the game does a very poor job of communicating that to you

    • @4Presunto4
      @4Presunto4 2 년 전 +13

      @@emmadrew50 yes but that's because of the time the game came out, the things it doesn't tell you were explained in the manual.

  • @dmitriyvasilyev6408

    Thank you for your time and patience

  • @electrotab
    @electrotab 년 전

    Excellent video. I have now subscribed. Keep 'em coming.

  • @DoctorEviloply
    @DoctorEviloply 2 년 전 +40

    The first game is inspired more by Ultima Underworld than Doom. When they were making it. They were just making a generic fantasy arena fighting game. You'd tour the land of Tamriel and fight in the arenas. But then they added a dungeon crawlling minigame and thought it was fun. The game inevitably grew in scope from there.

  • @stopanosstopanidis3534

    The one thing about Morrowind in this video (apart from the armor types in Morrowind) that's wrong is the combat situation. The combat in Morrowind is stat based. That means that if your statistics for combat are high you're most likely to hit the enemy every time, so yeah in the start it's kinda like he says but as you progress it's no different than the sequels. And the stats apply to different types of weapons, in general some mechanics of Morrowind are way more complex than the sequels like the combat. For example in Skyrim there's a skill tree for two handed and perks that gives you effects on two handed weapons, in Morrowind if you use a dagger your expertise in short weaponry is increasing to the point of you hitting your target every time, that means that if you pick another type of weapon like a two handed longsword it's not going to be hitting quite as often. So you not hitting the worm on your way to balmora it's not because the game is old and janky, it's by design. Lovely video tho
    I really enjoy this type of content, especially when it has to do with the es series.

    • @GuraiMockery
      @GuraiMockery 2 년 전 +8

      Old & Janky Design that is. Morrowind is a good game on its own and definitely a must-play, but if not for the terrible combat design, it would be far more played by newer players who started with Oblivion, Skyrim or even ESO for example.
      Edit : This is also why Skywind is so anticipated by a lot of players. Sadly, I am kinda skeptical about if it ever will be released, so we can only hope.

    • @nate235gaming
      @nate235gaming 2 년 전 +15

      @@GuraiMockery I disagree with it being bad design, chance based combat is what makes up a lot of rpg games and can be very fun to play with. The main issue is that the game is unclear on how some weapons work, for example axes have a very low min hit and you really need to use power attacks with them to do damage were as with a sword you can spam. Overall it allows for more in depth class building and if updated properly it could be very fun. I do think morrowind didn't do it great however.
      also personal opinion but I think that skywind is a butcher job on a great game and that the devs and fans can't handle criticism.

    • @minstrel9806
      @minstrel9806 2 년 전 +4

      @@nate235gaming It is indeed a bad design choice for The Elder Scrolls, cause from Morrowind the series started to focus on immersion.
      And i remember, while playing Morrowind, that mechanic was immersion breaking really.
      I didn't mind it with Dragon Age: Origins, Baldur's Gate ecc. whose combat mechanics try to recreate those from tabletop rpgs.
      Among all the things that should come back from Morrowind, the combat is not one of those.

    • @nate235gaming
      @nate235gaming 2 년 전 +16

      @@minstrel9806 How is it immersion breaking? Your character is getting better at using that weapon over time, the first time you ever pick up a sword you are going to miss a lot or not strike properly. It's ok to not like the combat, but saying that its bad design is ignorant.

    • @minstrel9806
      @minstrel9806 2 년 전 +9

      @@nate235gaming the first time i pickup i sword i'm not gonna miss hits if my attack visually connects with the opponent, i may inflict lower damage cause of bad edge alignmen.
      They handled it better in Oblivion where the lower your stamina and skill, the lower your damage with it.
      I'm not speaking of dice roll combat as a bad design in general, but as a bad design for a first person focused game.

  • @funprop9004
    @funprop9004 4 개월 전 +2

    Yo bro
    I loved this video
    Please make these types of videos like masterassassin Or jayvee

  • @CapronFunk
    @CapronFunk 10 개월 전

    What a masterpiece this video is, well done. I subscribed

    • @Niosai
      @Niosai  10 개월 전

      Thanks a lot! :)

  • @Zellthan
    @Zellthan 2 년 전 +52

    custom class creation and "random events" both started with daggerfall, not morrowind. A lot of people have already mentioned the former, but it really cant be overstated just how expansive character creation is in daggerfall.

  • @mikeshaver-miller745
    @mikeshaver-miller745 2 년 전 +42

    Hey man! Super cool video! It was a shame you didn’t dig around in Daggerfall a little more, though. Daggerfall’s class customization system (which is definitely there) is INSANE. So many skills to pick from, the ability to set up attribute offsets for when you roll your stats, and the ability to custom design your character’s strengths and weaknesses! You even get to pick how well you are liked by people in the world from the different castes the world has, so you can fully invest yourself in your RP.
    Daggerfall is old, which makes it difficult to really get into… but after I spent the time, it quickly became my favourite! The verticality of the dungeons and cities, the INCREDIBLE magic system and spells (you can LEVITATE) and the magic weapons are always exciting to find!

    • @Niosai
      @Niosai  2 년 전 +2

      Daggerfall is actually one I wanted to spend more time with. It went way beyond my expectations and I only got to really scratch the surface in this video. I definitely plan on playing some more when I get the time!

    • @alejandroguzmanrodriguez854
      @alejandroguzmanrodriguez854 2 년 전 +1

      My favorite was always Morrowind, until I tried Daggerfall (Unity), Arena is too complex for me still

  • @etholus1000
    @etholus1000 년 전 +11

    23:55 Tods face just appearing over the mountain gave me a chuckle

    • @Niosai
      @Niosai  년 전 +1

      Over 1 million views and I think this is the first comment to point it out 😂

  • @atomicemerald5669
    @atomicemerald5669 년 전 +2

    13:05 STOP, YOU HAVE VIOLATED THE LAW!

  • @92Nizo
    @92Nizo 2 년 전 +58

    In general, a good review! 😄 But there is one important thing you missed, I think. The spell variety:
    Morrowind has a lot more to offer in the kinds of spells you can cast. Sadly, that variety has been narrowed down in Oblivion and even further in Skyrim. Although the latter one introduced trap spells and the ability to cast two different ones, simultaneously.

    • @Olagfigh
      @Olagfigh 2 년 전 +11

      True, it's the last Elder Scrolls game where you have for example a Levitate spell.
      Same thing happened with armor types, unique world design with original creatures (not wolfs or bears like in next games, but with guars, cliff racers etc.) and also with main story that is far superior in Morrowind than hunting demons or dragons in next games.
      I think author of this video spent 10h in Arena, Daggerfall and Morrowind and 100h in Oblivion and Skyrim :)

    • @Max_Mustermann
      @Max_Mustermann 2 년 전 +5

      The combination of spell making and enchanting was also pretty cool in Morrowind. Like for example the ability to enchant a ring with a constant healing effect, in essence adding health regeneration to the game.

    • @qwteb
      @qwteb 2 년 전 +1

      My favorite go to spells in morrowind is damage strength so they just die bcs of 0 strength so no HP or absorb health. Also mark and recall is basically bread and butter on dungeon crawling. For fast travel I use jump for 1 sec just to jump so high so you basically fly in the air and cast feather so you dont take fall damage.

    • @-..-_-..-
      @-..-_-..- 2 년 전 +6

      lmao yeah the magic system in skyrim is an actual joke, im also really confused why he says that in oblivion you just choose a spell and then cast it which is a major improvement over the "clunky" previous games where you ...... do the same thing?? lol morrowind even has hotkeys

    • @Max_Mustermann
      @Max_Mustermann 2 년 전

      @@-..-_-..- Oblivion has hotkeys too.

  • @dontgotovideos5560
    @dontgotovideos5560 2 년 전 +13

    I can see why you’re blowing up, with only a few videos they feel like they’re from a channel I’ve been watching for years.

  • @devonmunian8123

    i love dio that appeared when you mentioned slow time. you a goat bro

  • @LeeLee-wj2oy
    @LeeLee-wj2oy 년 전

    Nice intro man because you are so humble I'll sub good luck with your channel man

  • @anupampramanik7728
    @anupampramanik7728 2 년 전 +26

    Morrowind deserved a bit more credit. It is probably the best elder scrolls game. It had done many things right. Combat and mechanics are not clunky,they are a bit different. You said that there was swamp and volcano everywhere in morrowind,that's what morrowind is. It's almost like going on an adventure in mars. There is no fast travel in this game,but everytime you go out to do something,it truly feels like a journey. There is lore everywhere,lore is one of the main things to enjoy in morrowind. You said there was no atmospheric music but there was a lot to listen. Even the slit striders cry give you the atmospheric feeling. The freedom you have in this game is astonishing. If you want to kill a main quest charecter, you can do that. I think your problem with this game that this game's mechanics have aged poorly.
    But modders have fixed most of the problems of the game. You used unity mod for daggerfall so I think you will also like MGXE and other mods for morrowind. Other than that,I was dissapointed that you didn't give much time to morrowind.
    Anyways,just found your channel. Keep going forward. Your channel will soon explode

    • @Niosai
      @Niosai  2 년 전 +1

      I think I'll definitely take a look at some of the Morrowind mods to see how I like it. I'm also really interested in trying some of the stuff like Skywind.

    • @crazyape515
      @crazyape515 2 년 전 +5

      Well morrowind does have fast travel, just not like the recent titles have fast teavel. I really like the fast travel a lot too because even though it quickly takes you somewhere you travel to get to the silt strider or boat and you may still have to walk a bit after. Another way to fast travel is by wearing the boots of blinding speed lol ring of dark eye helps or just check the map every so often. I like the journal and I like not having quest markers. Most people that dont like the attack mechanic or dont understand it really focus on that mechanic. It's a lot more "role playing rpg" than Skyrim. The dungeons are also way better as is the loot and unique items.

    • @fredhurst2528
      @fredhurst2528 2 년 전

      @@crazyape515 My way of fast travel in Morrowind was to go into the constructor set and create a skirt that would give me 200 speed and constant effect levitation. Of coarse this was only after I had pretty much mastered the game and didn't want to bother with the time consuming aspects. I also made vendors with lots of septims so early game cash was easier to deal with.

    • @peabrain6872
      @peabrain6872 년 전

      not clunky? are you asleep?

  • @zeehero7280
    @zeehero7280 2 년 전 +13

    To be precise, in ES4, you don't just go to "Oblivion" which is a name for many places and realms. you go to the Deadlands, realm of Mehrunes Dagon, Daedric prince of violence, destruction, change and revolution. If the Deadlands looks like traditional hell, Molag Bal's realm of Coldharbor looks like hell after it froze over and then had the toilets overflow.

  • @newarchillabog9403
    @newarchillabog9403 10 개월 전

    You got my sub brother. Very competent video. I am looking forward to binging your content. When time permits. Peace and blessings

  • @jacobringenwald
    @jacobringenwald 9 일 전 +1

    In Morrowind you pull up your shield by holding the attack button. Then letting it go pulls your shield away and attacks with your weapon at the same time

  • @samuelarias593
    @samuelarias593 2 년 전 +375

    I started playing Skyrim for the first time a month ago, and honestly it’s a masterpiece. Everything in this game is satisfying, clearing a dungeon, smithing a new sword and enchanting it, leveling up, it’s just amazing

    • @atticuskoch2965
      @atticuskoch2965 년 전

      Skyrim is so good when you don't have a bitch in your ear telling you its nasty

    • @genericjonathan4115
      @genericjonathan4115 년 전 +67

      congratulations on being able to experience it new, wish i could do the same

    • @jefferyflood
      @jefferyflood 년 전 +13

      Yeah I played the game on its first week when it came out and saw it being announce for the first time when I was like 13. Never been a kid more hype about anything ever and literally counted down the days till it came out.

    • @th3b1gsto0p6
      @th3b1gsto0p6 년 전 +20

      I have a total of 15400 hours in skyrim. Every single moment... there are no words. Best artificial/video piece/overall game ever made. Nothing competes. I fucking love skyrim

    • @parkersmith1319
      @parkersmith1319 년 전 +10

      @@th3b1gsto0p6 You have 600 days in Skyrim?????

  • @CodemasterJamal
    @CodemasterJamal 2 년 전 +54

    Wow, I had no idea the first Elder Scrolls was a first-person shooter. What an interesting way to do a RPG. I would've never thought of that. That's awesome. I want to play this game now.

    • @1mariomaniac
      @1mariomaniac 년 전 +3

      An interesting way to look at it, it is much more akin to a 90s FPS than to a 90s RPG lol, at least on the surface level.

    • @TheParagonIsDead
      @TheParagonIsDead 년 전

      I don’t get this joke

    • @1mariomaniac
      @1mariomaniac 년 전

      @@TheParagonIsDead Not really a joke (I don't think anyway,) a lot of the game's elements are like those you'd find in an FPS of the same era (first person solo perspective, free movement, real time combat for example.) RPGs of the same era we're usually much different than this, typically being party-based, using tile-based movement, and turn-based combat. This made TES1 rather innovative!

    • @TheParagonIsDead
      @TheParagonIsDead 년 전

      @@1mariomaniac hm

  • @ThatTallGuy2601
    @ThatTallGuy2601 년 전 +5

    I didn't like morrowind at first, gone back to it recently and I love the immersion, no map markers you have to ask around and refer to your journal to find out where to go, its refreshing these days as every game nowadays holds your hand

  • @esthe9588
    @esthe9588 년 전 +2

    wow the graphical improvement from Oblivion to Skyrim was astronomical! :0

  • @forestsofneon9073
    @forestsofneon9073 2 년 전 +46

    Cool video! I played Morrowind back in '03-'04 and it's still one of the best gaming experiences I've ever had. I can definitely appreciate that it feels super janky nowadays. One thing that I really feel was undersold in this was the incredible level of detail and environmental storytelling in Morrowind. I feel that it punches way harder than it's successors in that regard.

  • @benjaminfenn3700
    @benjaminfenn3700 2 년 전 +17

    Wait, what was that about armor restrictions in Morrowind?
    You could wear all sorts of random armor pieces in that game, and even combine them with enchanted clothing and shit.

  • @andrewmarciano2449
    @andrewmarciano2449 7 개월 전

    You did so well with this video.

  • @TheNateFohrenkam

    Great video boss 💪🏼

  • @BwillsAlwight
    @BwillsAlwight 7 개월 전 +1

    "something new to morrowind is the ability to create a class from scratch"
    You could also do this in Daggerfall.

  • @primorock8141
    @primorock8141 2 년 전 +17

    It'd be nice to see Bethesda remake some of the older games instead of re-releasing Skyrim over and over

    • @ElisiaWrites
      @ElisiaWrites 년 전

      I totally agree. I LOVE oblivion and a graphic remaster would take my money SO fast

  • @BlastHeart96
    @BlastHeart96 2 년 전 +17

    This really reminded me how much I loved Skyrim and I haven’t played it in several years

  • @diamonddeity4607

    Great video!

  • @giacomobergonzi4906

    One very important thing about Morrowind that was lost with newer games was the focus on exploration. There is something to find literally EVERYWHERE. Behind rocks, in tree stumps, in cave corners, hidden under mushrooms, hidden in high places reachable only by levitating or crazy acribatics, you would find magic items, gold, scrolls, a lot of sruff really. This made exploring everywhere very interesting.
    This was lost with Oblivion and Skyrim, sort of. I'm playing a lot of Skyrim now and i replayed Oblivion last year and this aspect is really missing. You can walk behind waterfalls, up small streams in the wilderness, on mountains, in forests, but there's almost nothing to find and you end up just using fast travel.

  • @user-te9vx8bx8y
    @user-te9vx8bx8y 2 년 전 +4

    4:47 "i served over two hundred days in prison for murder [in the game]"
    I love the fact that you felt the need to add in the game there lol

  • @corntastrophy
    @corntastrophy 2 년 전 +28

    16:58 Actually it is, sort of. Your stamina regenerates slower running vs standing or walking. I still think that's a better balance though.

  • @m4rcck740
    @m4rcck740 년 전

    This video is so chill. Loved it. New subscriber here!

  • @zerotolerance5581
    @zerotolerance5581 년 전 +2

    Oblivion was also my first ES game. Man that soundtrack takes me back.

  • @Seoul_Soldier
    @Seoul_Soldier 2 년 전 +39

    "I'm okay with spellmaking dying for smithing."
    As someone who often goes pure mage and literally have no use for weapons or armor, I 100% disagree. Staff enchanting does not make up for this, either. Otherwise, fantastic video.

    • @ryano9520
      @ryano9520 2 년 전 +4

      Ya I hated what they did with magic it’s op for like the first 10 ish levels then it hits a wall and never caches up with the one or 2 handed options. I loved that you could make your morowind character basically a god but you had to understand how the game works to do it

    • @Konde1
      @Konde1 2 년 전 +2

      @@ryano9520 I recently did a run as pure mage, and I disagree. Dremora lords and big destruction spells stay rly good

    • @ryano9520
      @ryano9520 2 년 전

      @@Konde1 are you talking 4 or 5 because in oblivion it stays reliable and when you get to spell crafting works really well, I miss flying and a few other things. My big problem was 5... you see the problem is that in morrowind if you work really hard you can be the perfect mage doing everything if you were willing to grind it out I’m mad that I can’t pick a master lock I miss that levitation could make up for my poor agility it was really fun being a glass cannon with several options to deal with different situations I had to plan out and even retreat to deal with several fights vs how can I make fire ball and ice ball kill everybody my character never felt special my mage and yours probably look identical in 5.

    • @zeyface6366
      @zeyface6366 2 년 전 +1

      "I'm okay with spellmaking dying for smithing" Lol what, hell no

  • @Newname6789
    @Newname6789 년 전

    I love to see a creator grateful for his following even better with great content subscribed

  • @sirturtle711
    @sirturtle711 2 년 전 +29

    Started with Skyrim and went backwards from there. Oblivion is probably my favorite out of the older games. Tried Daggerfall and holy hell did I struggle. I don’t even think I got out of the starting dungeon but that’s definitely on me.

    • @Guitar-Dog
      @Guitar-Dog 2 년 전 +5

      Morrowind is the only right answer 😂
      Breaking RPGs is fun, Morrowind let's you ruin the game.
      Did you play with glitches?
      If you buff a skill or an attribute, with soultrap on target, the buff lasts forever.
      Buff your luck to 70-100 and all the dice roll issues..
      Gives you a much higher chance to hit x

    • @Mythreial
      @Mythreial 2 년 전 +1

      @@Guitar-Dog works with conjured weapons and armor too! Get the fortify attribute and skills spells, then a few conjure armor & weapon spells, and proceed to become a God. (Since the increases arent base stats, they can exceed 100, lol try 1000 Speed, I dare you!)

    • @alexsm3882
      @alexsm3882 2 년 전 +3

      Daggerfall takes some tries lol

    • @NaughtiusMaximmus
      @NaughtiusMaximmus 2 년 전 +15

      @@Guitar-Dog morrowind fans when tes3 isn't someone's favourite tes game:

    • @Guitar-Dog
      @Guitar-Dog 2 년 전 +2

      @@NaughtiusMaximmus what acknowledging it has issues and providing a way to fix those issues?
      Lol Morrowind fans, knowing their game isn't perfect

  • @bohemianhill.9727

    Amazing video!!!!

  • @leftwardglobe1643
    @leftwardglobe1643 년 전 +7

    The ability to create your own class is not something new to Morrowind. That's been a feature since Daggerfal and is almost required to get through the game with any level of ease. For Daggerfall, I recommend a spellsword of some description specializing in Longblade or shortblade (the latter is for your ebony dagger if you get the option for it and you will want to grab either it or the daikatana, it's the only way to kill the imps in the starting dungeon, you other option is to sneak past them) and putting both mysticism and thaumaturgy somewhere on tour major skills. Restoration wouldn't be a bad idea either. Other than that, take some critical weaknesses (preferably ones you can offset with racial traits, example: Breton takes -50% magic damage, take a critical weakness to magic) and some forbidden materials or weapon types (whatever you don't want to use, Orcish or leather is alright to give up as one is high tier but not supreme and the other is essentially worthless if you have access to anything better, which you will, weapon types are self explanatory) to lower the difficulty dagger and you're set.
    For Morrowind it's similar (magic is king), but there's less complexity to it and it's less punishing. Also, you don't need to go into short blade this time as you won't be coming across impervious enemies until you have a chance to get weapons capable of killing them. I'd recommend taking spear or longblade for your primary skills with the rest devoted to your armor type and preferred school of magic (can never go wrong with restoration) and then a bow or a different school of magic/mercantile as a minor trait in place of the dagger. Basically whatever you think is useful. One thing i like to do it take the sign of the Lover and make Agility a preferred attribute. Thus starting you off with 65 agility base. Which is handy as agility governs whether or not you can hit stuff with your weapons. Yes, this still applies to archery, no the arrows do not survive being shot if you flunk a roll on the target. It's annoying.
    These are recommendations, however. You can honestly do what you want. It's an RPG. I've seen someone play a bow wielding linguist in Daggerfall and one shot orcs consistently, and I have personally played through some of the starting areas in Morrowind using nothing but my fists and ingenuity. Yeah, it'll be harder early on and it'll take you a while to get to that point, but if you can make it work, by all means, play the game how you want and make your character to suit your play style.
    Out of all the Elder Scrolls Games, ESO has my favorite combat system (purely because it has you do more than just mash the attack button rhythmically, hotbars with abilities and the more complex rock paper scissors of blocking bashing and dodging breaks up the monotony of previous games bare bones combat loops, it can be a bit floaty though), but as far as the mainline titles (the ones covered here) Morrowind has the best character creation and Daggerfall has the best mechanics in my opinion.
    They add a level of randomness to combat that can make things more interesting and makes you think about encounters more. And while yes, it's the same loop of button mashing is present and can get monotonous after a while, the sheer depth of the internal mechanics makes it really rewarding to properly make a combat build. Not to mention the magic system in morrowind is by far the most advanced and interesting in the series even including ESO.
    In Morrowind and Daggerfall I'm stopping before combat starts and thinking about the spells I have on hand, my escape routes, my stamina, and what kinds of ways I can stack my advantages. In ESO I'm crafting my build extensively before hand and applying buffs and debuffs, dodging and weaving, and trying to get the upper hand over my opponent by stunning and interrupting him. In games like Skyrim and to a lesser extent Oblivion, I'm entering a fight where the only considerations that actually matter are how high my level is and how many wheels of cheese I have on hand. After a while I find that gets rather boring. Though it does leave room for quite the power fantasy as the game is by necessity much easier than either Daggerfall or Morrowind.
    Separately, Morrowind also has a limited schedule for the NPCs, and there's even some sidequests that revolve around it.