Game Theory: Hard Mode is a LIE! (Sekiro Easy Mode Controversy)

공유
소스 코드
  • 게시일 2019. 04. 27.
  • SUBSCRIBE for More Theories! ► bit.ly/1qV8fd6
    Lately, gamers have been up in arms about whether or not all games should have an Easy Mode. Fans of games like Sekiro: Shadows Die Twice and Dark Souls argue that the hard mode aspect of the game is part of the experience and doesn't need an easy mode. Others think games should be accessible to all gamers, no matter their skill level. Well Loyal Theorists, I'm here to tell you that Game Developers have been WAY ahead of you all for a while. You see, YOU are not actually choosing your difficulty setting - THEY ARE! That's right, all your games have been lying to you this whole time and I've got the proof!
    Get your NEW Theory Wear today! ► bit.ly/2Taok30
    Need Royalty Free Music for your Content? Try Epidemic Sound.
    Get A 30 Day Free Trial! ► share.epidemicsound.com/MatPat
    SUBSCRIBE for Every Theory! ► ► bit.ly/1qV8fd6
    Hang out with us on GTLive! ► bit.ly/1LkSBnz
    #EasyMode #HardMode #Sekiro #GameDevelopers #Lifebar #Lies #Controvery #DarkSouls #GameTheory
    More THEORIES:
    How Bendy EXPOSES Disney's Conspiracy! ► bit.ly/2zl5MnB
    Petscop - Ghost In A HAUNTED Game ► bit.ly/2GmoZux
    Duck Season's KILLER DOG... Unmasked! ► bit.ly/2trS1E4
    WARNING! Pokemon May Cause DEATH! ►► bit.ly/2FnHjRl
    Hello Neighbor - DEVIL is in the Details! ►bit.ly/2HhXXS3
    How Bendy Will END! ►► bit.ly/2oqRNbd
    Credits:
    Writers: Matthew Patrick
    Researcher: Justin Kuiper
    Editors: Josh Langman, Marc Schneider, Tyler Mascola, and Dan "Cybert" Seibert
    Assistant Editor: AlyssaBeCrazy
    Sound Editor: Yosi Berman
    Sources:
    bioshock.fandom.com/wiki/BioS...
    / 903510296534204416
    bioshock.fandom.com/wiki/Health
    www.gamesradar.com/did-you-kn...
    / 904393653371658240
    Game Maker's Toolkit Video: • What Capcom Didn't Tel...
    mp1st.com/news/gears-of-war-m...
    www.polygon.com/2015/6/2/8711...
    www.engadget.com/2015/06/03/r...
  • 게임

댓글 • 16K

  • @shinerstheseagull
    @shinerstheseagull 5 년 전 +14185

    "You're not as good at games as you think you are"
    Bold of you to assume I think I'm good at games

    • @NicoFireBlood
      @NicoFireBlood 5 년 전 +237

      I'm trash at games

    • @Purrfect_Werecat
      @Purrfect_Werecat 5 년 전 +319

      I am legit the worst player in NA. Please report me when you see me in any online games, I should be banned from dragging my team down.

    • @undeadbandit7306
      @undeadbandit7306 5 년 전 +120

      I'm good!
      I think....

    • @jaycruz1
      @jaycruz1 5 년 전 +46

      Perfect representation of me aswell

    • @queeratour
      @queeratour 5 년 전 +56

      That's why I need easy mode 😂

  • @pedrogheventer2566
    @pedrogheventer2566 3 년 전 +4743

    Other games: reduce difficulty when you die
    Demon's souls: cuts your health in two when you die

    • @nilanjanbanerjee7776
      @nilanjanbanerjee7776 3 년 전 +53

      Lol...

    • @khazix4833
      @khazix4833 3 년 전 +404

      Have you ever seen "Easy mode is now selectable"?
      That's an insult...

    • @humannomore7759
      @humannomore7759 3 년 전 +282

      Death is a feature in Sekiro. If you're dying more than twice, you're doing it right

    • @glctcthnkr8059
      @glctcthnkr8059 3 년 전 +39

      Dang I just realized that hk kind of copied that from demon souls. The more you know

    • @vore_jeff_bezos746
      @vore_jeff_bezos746 3 년 전 +18

      and makes it harder when you die more

  • @kaitlynroberts3556
    @kaitlynroberts3556 3 년 전 +1791

    To be fair, there's something poetic about Bioshock in particular manipulating you without you realizing it.

    • @carolinacortesmartinez4305
      @carolinacortesmartinez4305 3 년 전 +81

      Oh... Now would you kindly give me 3 medkits from 1 station?

    • @Vladimir_Kv
      @Vladimir_Kv 2 년 전 +44

      The thing about Bioshock is that it was praised for its story, not its FPS tech. As a FPS it's pretty mediocre with clumsy gunplay and a surplus of similarly working "special powers".

    • @pendantperuke9440
      @pendantperuke9440 2 년 전 +10

      @@Vladimir_Kv ok? So?

    • @abelhernandez1307
      @abelhernandez1307 년 전 +1

      I l a@@carolinacortesmartinez4305 no I’ll link

    • @KateDerWolf
      @KateDerWolf 년 전 +1

      A man chooses

  • @mjslus02
    @mjslus02 2 년 전 +427

    I was playing The last of Us and was stuck in one of the rooms where you had to get past the clickers. After about 15 attempts that failed at the exact same spot, the game just started me beyond that point. This was the only time I can confirm that I experienced dynamic difficulty modification. It was like the game felt sorry for me and said "here let's just let you skip that part so you can see the rest of the story"

    • @nori87
      @nori87 년 전 +4

      @@CrumpPumps happened to me too. If it happens so often then I must not be a bug

    • @DpDepresso
      @DpDepresso 년 전 +3

      That's most likely a bug I've played than game more times than I actually wanted to (I had to entertain my brothers who didn't know how to play the game) all different difficulties and I found the game bugs out when you don't trigger specific events at the right times. Ive been able to outrun entire hordes of enemies coming in by simply moving faster than the game expects. It was a really effective strategy for conserving ammo when I was low. Cheap? Totally. Intended? Nah. It's on the same level of a speed runner hack. If the game doesn't do it again on your second play through after you've died a lot then you can be sure it was a glitch

    • @lieselmatos4818
      @lieselmatos4818 년 전 +1

      Wow, I gave up the last of us after a few attempts on one part cause I'm super scared of zombies and I just couldn't go forward

    • @DpDepresso
      @DpDepresso 년 전 +4

      @@CrumpPumps The second part is great as a standalone game, but if you love the story of the first do not play for that. I enjoyed the game, but hated the story. It was a visually beautiful game and the gameplay was great. Loved the mechanics, but the story overall sucked and lingered on certain characters too much.

    • @StopMotion-Dann
      @StopMotion-Dann 8 개월 전

      now im just picturing the devs looking at you seeing you fail again and again and eing aww man lets give this guy a hand and just picked ya up and moved ya to after the clicker

  • @thechadjevil1533
    @thechadjevil1533 5 년 전 +3351

    Player: *DIES*
    D.D.A.: "I'mma bout to start this man's whole career"

    • @NootalieWalf
      @NootalieWalf 5 년 전 +89

      Underrated comment alert 🚨

    • @hairclipwatanabe2838
      @hairclipwatanabe2838 5 년 전 +35

      I somehow miss the old gt video formats

    • @thechadjevil1533
      @thechadjevil1533 5 년 전 +18

      @Storm X_Boii did you even watch the video?

    • @wonder815
      @wonder815 5 년 전 +38

      Enemy: kills player
      DDA: I'm about to end this mans career

    • @omarsukar4342
      @omarsukar4342 5 년 전 +5

      @@hairclipwatanabe2838 for all those stupid people who don't know what gt means it's obviously GTA dummies

  • @Doctor_Straing_Strange
    @Doctor_Straing_Strange 4 년 전 +2130

    Me: Thinks I'm trash at games
    Matpat: ''You're not as good at games as you think you are''
    Me: ''Well I'm a disgrace then''

    • @daquack1460
      @daquack1460 4 년 전 +24

      Git Gud

    • @clanso7887
      @clanso7887 4 년 전 +11

      There there ;)

    • @rachdarastrix5251
      @rachdarastrix5251 4 년 전 +22

      At least its only a game. If these things applied to real life all your friends would zoom past you as you limp pathetically and then get eaten by a predator before you can kit maturity and have offspring.
      But, life does not work that way.

    • @theunlucky1326
      @theunlucky1326 4 년 전 +11

      Pffffffffftt
      you think your bad at video games i need walkthroughs at least twice on legend of Zelda games

    • @llanfairpwlgwyngyll7331
      @llanfairpwlgwyngyll7331 4 년 전 +4

      @@daquack1460 No Git better

  • @BiggDickman
    @BiggDickman 2 년 전 +440

    I never noticed any of this in fromsoft’s games. In sekiro, every time I come back everyone’s the same, if the guy deals too much damage you get one shotted, it’s almost like the game doesn’t care if you die again and again it just wants you to actually learn.
    I’ve actually been stuck on Isshin the sword saint for about a week now and it doesn’t get any easier, I just start deflecting more hits, reacting to more unblockables, getting better pretty much.

    • @user-qq1xj5zk9n
      @user-qq1xj5zk9n 2 년 전 +54

      The equivalent of “Nothing quite makes you learn like a grueling unforgiving fight”

    • @davidpernell6836
      @davidpernell6836 2 년 전 +14

      there are some games that the fun comes from the difficulty.gems of war for instance.

    • @IknowyourIPaddressnocap
      @IknowyourIPaddressnocap 2 년 전 +12

      In sekiro the last boss can two shot you no matter what

    • @eisenstahl
      @eisenstahl 년 전 +3

      Took me 8 hours to beat Ishhin. Dang he was sooooo punishing.

    • @monke8949
      @monke8949 년 전 +2

      @@IknowyourIPaddressnocap The only bosses that I remember getting two shotted by on NG and no demon bell are the Chained Ogres and Demon of Hatred.

  • @zombeebear30
    @zombeebear30 3 년 전 +630

    “You’re being babied”
    Uncharted hardest difficulty: Bullets instantly kill you

    • @theoronandres2391
      @theoronandres2391 3 년 전 +83

      Suddenly, every small time merc becomes Hawkeye

    • @Fujimokou985
      @Fujimokou985 2 년 전 +49

      "oh yeah did you know I'm allergic to bullets?"
      "Nathen why do we even have you"

    • @Eh-vq5wp
      @Eh-vq5wp 2 년 전 +3

      Halo 2 legendary jackals:Welp

    • @kipislekker5829
      @kipislekker5829 2 년 전 +1

      Then why not play real life?

    • @Vulpas
      @Vulpas 2 년 전 +4

      So Drake can survive that but him and his brother can't take a small black woman 2v1. Seems legit.

  • @gabrielebeimler133
    @gabrielebeimler133 5 년 전 +617

    Other games: "Let's adjust difficulty to match the players skill or lack thereof."
    Arma: "Let the AI at random go from braindead training target to aimbot instantkill and be done with it."

    • @ColdNorth0628
      @ColdNorth0628 5 년 전 +34

      Sovietwomble:its free real-estate.

    • @just__mate
      @just__mate 5 년 전 +23

      Basically for honor too
      Level one bots:You can block?
      Level three bots:what happened that attack that is literally humanly impossible to parry that you got there? Ah right I parried it.
      Level two bots:Level one or three at random

    • @Sh1ranu1
      @Sh1ranu1 5 년 전 +2

      I want y’all to know that the AI designed in DOOM 4 is made in a way the the enemies stand out in the open or next to red barrels and essentially say hey look at me so that the player has an easier time prioritizing targets
      They also sometimes with miss or not go on the aggressive when you’re vulnerable

    • @itsuko6366
      @itsuko6366 5 년 전 +1

      @@Sh1ranu1 and then there are the people like me who are completely oblivious and clear a room except for a baron and then get killed by him cause i didn't see him until his foot/hoof was on my chest and my legs where gone.

    • @ardantop132na6
      @ardantop132na6 5 년 전 +1

      "Sorry? I can't hear you over the sound of people subscribing."

  • @garlicgoat259
    @garlicgoat259 5 년 전 +549

    another example for DDA? Pokemon Yellow, you had a pikachu at the beginning and your rival had an eevee, if on 2 battles, you won 2, the rival's eevee would evolve in a jolteon,the hardest to fight with a pikachu, if you won 1, he would evolve in a flareon, neither hard or easy, if you won 0, he would evolve on a vaporeon, the easiest eeveelution to fight with a pikachu

    • @lucasschander91
      @lucasschander91 5 년 전 +33

      Wow really? That's really cool!

    • @garlicgoat259
      @garlicgoat259 5 년 전 +7

      @@lucasschander91 yep

    • @darreny.x608
      @darreny.x608 5 년 전 +6

      Thats some bull right there

    • @garlicgoat259
      @garlicgoat259 5 년 전 +17

      @@darreny.x608 that's true actually

    • @lucasknox9694
      @lucasknox9694 5 년 전 +14

      Or a downplayed exemple in the first Super Mario Land. When you die, the screen you respawn in will be emptied of its enemies. Although it's more a case of death not being punishing.

  • @nhlfan1001
    @nhlfan1001 3 년 전 +234

    honestly now that i'm an adult i just play on whichever difficulty i enjoy the most. if a game is notoriously difficult without any way to make it easier i just wont waste my money on something not for me

    • @JohnSmith-nn8xh
      @JohnSmith-nn8xh 3 년 전 +28

      Good point. Games are made for enjoyment after all

    • @jankriz9199
      @jankriz9199 2 년 전 +10

      i am a souls veteran, bought playstation in 2019 just to play BB, and i got wrecked so hard by Orphan of Kos and Ludwig, their defeats were one of my best gaming memories, now Radahn is included in that list too.

    • @its_saber1525
      @its_saber1525 년 전

      @@jankriz9199 My one Ludwig fight took well over 30 tries on ng+3 with the burial blade
      When I beat it, it was my favorite fight in ALL OF GAMING

    • @thetimebeing4288
      @thetimebeing4288 년 전

      @@its_saber1525 I’m on ng+ with the burial blade, currently stuck on Lawrence. For now I’m just doing new runs with different builds until I get gud

  • @GreedyDrunk92
    @GreedyDrunk92 2 년 전 +35

    When I was younger and wasn't as good as now in videogames I sometimes noticed these kinds of little extra helps, like missing enemies, extra items and so.
    I saw it and I was like "hell, I suck.
    But the developers pretend I don't, so I will pretend too ;)"

  • @darenh355
    @darenh355 4 년 전 +950

    Game journalist: *can't get past tutorial platforming*
    D.D.A.: "sorry, we can't help you here."

  • @ragingroadhog6073
    @ragingroadhog6073 5 년 전 +2100

    “You’re not as good as you think you are”
    *pretty bold of you to assume that I thought I was good*

  • @master0fthearts894
    @master0fthearts894 3 년 전 +33

    “Your not as good at games as you think you are.”
    That sign can’t stop me, ‘cause I can’t read!

  • @prince-iu4bl
    @prince-iu4bl 2 년 전 +171

    I won't lie I enjoyed completing bloodbourne so much the feeling of completion on a game that is difficult is so much more fun than just winning on normal difficult game

    • @randomenvelope
      @randomenvelope 2 년 전 +3

      I think bloodborne also dynamically changed difficulty, there was a glitch that exposed it where if you played long enough the bosses would not use their whole arsenal of attacks

    • @JC3178
      @JC3178 2 년 전 +10

      @@randomenvelope if I'm not mistaken that was due to a memory leak caused from consoles staying on too long.

    • @mortalakira
      @mortalakira 년 전 +1

      @@randomenvelope nah that was another glitch fromsofts games would have been exposed by now i mean its litterally the “hardest games” if they got exposed for that they would have by now

  • @johnblaze1988
    @johnblaze1988 5 년 전 +1365

    MatPat: I'm gonna give you my opinion.
    Internet:😡🤬
    MatPat: I'm NOT gonna give you my opinion.
    Internet: 😡🤬

    • @alexthegs2624
      @alexthegs2624 5 년 전 +84

      Basically sums up some viewers of this channel

    • @vicmartone
      @vicmartone 5 년 전 +64

      Nobody:
      Nothing:
      Internet : 😡🤬

    • @koopakid3102
      @koopakid3102 5 년 전 +34

      Matpat:
      Internet:
      Matpat:
      Internet: 😡🤬

    • @omgcallummm7450
      @omgcallummm7450 5 년 전 +4

      i was the 500th thumbs up on this comment and i feel as though ive reached my peak potential.

    • @Nitram4392
      @Nitram4392 5 년 전 +2

      Internet in a nutshell.

  • @Ignas_
    @Ignas_ 5 년 전 +448

    "Prepare to die" isn't a threat, it's advice. You shouldn't be running around new areas with 100k souls.

    • @csabawars
      @csabawars 5 년 전 +7

      He do realy well if he can get 100 k soul :D

    • @turtlewithasword42
      @turtlewithasword42 5 년 전 +1

      Still do though

    • @roxasgifford9132
      @roxasgifford9132 5 년 전 +7

      Getting 100k souls? Teach me your ways

    • @BilsonBoi
      @BilsonBoi 5 년 전 +5

      Roxas Gifford I’ve lost 100k pretty easily.. it hurt like physically because it was only 2 levels

    • @sneeznoodle
      @sneeznoodle 5 년 전 +1

      I never thought of it like that
      That's really cool

  • @hemoa.h.417
    @hemoa.h.417 3 년 전 +136

    In sekiro you have to learn every move of the boss you're facing in order to defeat them instead of the game just getting easier. Before I would do the same thing over and over until I win but after I played sekiro i changed my style. Most bosses I would die the first few attempts but after I learn their tactics it becomes easier, you just have to time your attacks and adjust your strategy.

  • @huimang94
    @huimang94 3 년 전 +176

    Actually noticing when your difficulty gets reduced is always a weird feeling
    I mean uh so I hear

  • @cudmoreproduction8163
    @cudmoreproduction8163 3 년 전 +2941

    When his kid grows up and playing like Mario and he says "you know he's a psychopath right" or something

    • @witheredbonnie9268
      @witheredbonnie9268 3 년 전 +27

      I was wondering that as well

    • @tameronica
      @tameronica 3 년 전 +161

      "Dad, I love this video game character called Mario! He's super cool!"
      "Yeah, I know, son. But did you know that years ago I made a theory about how Mario was a psychopath?"
      _cries_
      "Honey, we talked about this before. No ruining our kid's childhood!"

    • @RandomPerson52-
      @RandomPerson52- 3 년 전 +18

      Sounds about right

    • @eve_7963
      @eve_7963 3 년 전 +59

      @@tameronica "But I ruin everyone's else's, why not ours?"

    • @shanegrap5761
      @shanegrap5761 3 년 전 +4

      I do stuff.o

  • @CyberChroma
    @CyberChroma 5 년 전 +640

    If MatPat was taken away by an angry mob, his last words really would be "IT'S A FACT!! A FAAAAAACT!!!!"

    • @ssseaweed3800
      @ssseaweed3800 5 년 전 +16

      Why can i hear him saying that?

    • @coranbaker6401
      @coranbaker6401 5 년 전 +2

      @@ssseaweed3800
      Because he said that at the start of the video?

    • @ssseaweed3800
      @ssseaweed3800 5 년 전 +3

      @@coranbaker6401 No, like i can literally hear him screaming that while his face is getting beat up

    • @abzmorningstar4429
      @abzmorningstar4429 5 년 전 +1

      Cyber Chroma true say🤣

    • @DR-nh2kh
      @DR-nh2kh 5 년 전 +1

      A game fact lol

  • @Harvey2011
    @Harvey2011 10 개월 전 +5

    Other games: reduces damage dealt to you and offer for you to change the difficulty
    Sekiro: HESITATION IS DEFEAT

  • @storm0fnova
    @storm0fnova 3 년 전 +108

    playing through dark souls series has actually made me a better gamer in general. i can crush through other games nowadays easily

    • @loiclomanga752
      @loiclomanga752 2 년 전

      have u tried beating Sigrun from God of War 4 on god of war mode?

    • @LuciferMorningStar-xf5lo
      @LuciferMorningStar-xf5lo 2 년 전 +12

      @@loiclomanga752 easy

    • @samwekie9749
      @samwekie9749 2 년 전

      @@LuciferMorningStar-xf5lo nah u never play 😏

    • @LuciferMorningStar-xf5lo
      @LuciferMorningStar-xf5lo 2 년 전 +8

      @@samwekie9749 it is.

    • @Coobster432
      @Coobster432 2 년 전 +6

      ​@@samwekie9749 Sigrun is actually one of the easiest valkyries lmao
      Her attacks are just all valkyries combined with some extra ones on a really easy arena. Runics that can stagger her, as much health regen as possible, high vitality and defense stats for hyper armor on certain attacks, and shock arrows to give that extra bit of stagger makes her easy af. I don't even think she summons anything to direct your attention away from her, while staying rather passive compared to other bosses. Anyone who says otherwise most likely went full runic/strength build and hoped that they won't have to parry any of her attacks, when the amount of telegraphing she does makes it incredibly satisfying to deny every bit of damage she wants to deal.

  • @Kneightt
    @Kneightt 5 년 전 +388

    MatPat: You're just not as good at games as you think you are.
    Me: MatPat, you greatly underestimate my own underestimations.

    • @darylehenry6462
      @darylehenry6462 5 년 전 +24

      Yeah, I was like, "Dude, I think I'm the worst. You're saying I'm worse than the worst? That's harsh dude."

    • @mariokart6309
      @mariokart6309 5 년 전 +13

      If my skill level was lower than I thought it was, my skill would be in the negatives

    • @Bleeds98
      @Bleeds98 5 년 전 +9

      I'm already really bad at video games for someone who spends all his free time playing video games

  • @brogrammerplus7683
    @brogrammerplus7683 5 년 전 +305

    Matpat: I'm not here to tell you git gud, but to git better
    Me: That sounded like a compliment *AND* a insult. Thanks, I think...

  • @wolfloling1369
    @wolfloling1369 3 년 전 +34

    Dynamic difficulty can go in reverse. Sometimes dynamic difficulty can be actively made harder than originally intended. I'd say your not secretly in easy mode. I'd say you are more in your own custom difficulty mode. Banjo Kazooie and Mario cart catchup mechanics are an example.

  • @remnantryku7112
    @remnantryku7112 2 년 전 +47

    I wouldn’t be surprised if Fromsoft had their own ways of making their games easier, but I don’t notice it.
    Funnily enough, dying in their games is sometimes strategically helpful depending on what you’re doing. After all, an immortal Undead means you can keep trying over and over as your character never goes hollow.
    However, the reason of hollowing is when one gives up. In a sense, when the player themself gives up playing the game, they’ve essentially turned hollow.

    • @gumball6445
      @gumball6445 2 년 전 +3

      EXACTLY

    • @tubb1
      @tubb1 년 전 +6

      “Making their games easier” *cough cough* MIMIC TEAR +10 *cough cough*

    • @lilysmith5722
      @lilysmith5722 년 전

      @@tubb1 I believe elden ring was meant to have items to make the game easy

    • @tubb1
      @tubb1 년 전 +3

      @@lilysmith5722 precisely. It’s supposed to make the game easier (in mimic tear’s case, as easy as one of those roblox cart ride games)

  • @Tode_DT
    @Tode_DT 5 년 전 +523

    Matpat: "Games change difficulty as you change your skill"
    NES: "nope, you can just suffer"

    • @eliot1014
      @eliot1014 5 년 전 +28

      They also had to make many of them artificially difficult because there was a limit to how much content it could have(the length).

    • @dumpsockpuppet5619
      @dumpsockpuppet5619 5 년 전 +22

      @@eliot1014 also because many of them were ports of arcade games, whose goal was to soak every penny from the player, so of course they were as merciless as possible, more deaths= more pennies spend on continues, and most games didn't bother to adjust the dificulty on the transition to home consoles

    • @lynntaylor9681
      @lynntaylor9681 5 년 전 +3

      Yep that's what it was like. I was used to suffering.

    • @iSuperdupaloveweed
      @iSuperdupaloveweed 5 년 전 +6

      Yup. That's why im glad I grew up on those games. Teaches you patience lol

    • @PastelWraith
      @PastelWraith 5 년 전 +2

      Best system tbh at least for a gamer. I get why companies wanna allow more people to play, but I like the difficulty of NES games.

  • @sneeznoodle
    @sneeznoodle 5 년 전 +3512

    Game: *has easy mode*
    Journalists:"All new games are so handholding, I miss the old school tough games"
    Game: *is hard*
    Journalists:"I sHoUlD bE aBlE tO eXpErIeNcE tHe WhOlE gAmE i PaId FoR"
    Game: :|

    • @ActionGamerAaron
      @ActionGamerAaron 5 년 전 +127

      You're implying that every game journalist is a hypocrite when you should consider that they might be more than one person.

    • @sneeznoodle
      @sneeznoodle 5 년 전 +320

      @@ActionGamerAaron That is true, but this comment is meant as a joke. I don't despise all game journalists, but some (a lot) just suck.

    • @watema3381
      @watema3381 5 년 전 +81

      @@sneeznoodle SJW's in a Nutshell

    • @Minsful
      @Minsful 5 년 전 +65

      Probably why all game with dynamic difficulty is rated well: "I am Soo good at this game without easy mode" except they already trigger the easy mode

    • @chriscary4074
      @chriscary4074 5 년 전 +29

      @@ActionGamerAaron technically he's not, he never implies that they're the same reporter.

  • @Corescos
    @Corescos 3 년 전 +35

    In dead cells when you take a 'sturdy hit' leaving you with 1 hp from a massive hit, the game slows down for an extra bit to tell you "yeah you just tanked that. Let it sink in. That could've killed you." It makes it feel more personal, like a gift from the devs rather than cheating. And then you die 2 seconds later and have to restart the run.

  • @crunkyy1614
    @crunkyy1614 3 년 전 +88

    funny part is, sekiro is always on easy mode untill you ring the demon bell

    • @colbydeneka4813
      @colbydeneka4813 3 년 전 +4

      Honestly after ng 3 it's easy no matter what

    • @bloobzor
      @bloobzor 3 년 전 +25

      demon bell is nothing compared to no kuro's charm, now THAT is true suffering

    • @kamprouristheoharis8458
      @kamprouristheoharis8458 2 년 전 +3

      Let's not forget the calamity ring in Dark souls I and III (haven't played II so I don't know if it is there)

    • @Gehrich_
      @Gehrich_ 2 년 전 +4

      @@kamprouristheoharis8458 DaS2 had a hard mode covenant available the moment you left the tutorial area.

    • @LeATeP
      @LeATeP 2 년 전 +2

      @@Gehrich_ think about it, there wouldn't we anyone who would not rage quit, and so no one would be able to finish the game. and so without being able to progress, to move forward, your mood will be the worst, so you will rage quit... it's a human psychology. but we all able to stedily move forward, make progress, kills bosses, and enjoy the game with dopamine rush after overcame the tall wall...

  • @b1akn3ss93
    @b1akn3ss93 4 년 전 +3894

    Difficulty levels are:
    Beginner
    Easy
    Medium
    Hard
    Expert
    Legendary
    God
    Online multiplayer

    • @tcrooks16
      @tcrooks16 4 년 전 +179

      Blake Young I connect with this on a spiritual level

    • @rick30521
      @rick30521 4 년 전 +182

      Halo showed me this, then the fighting games multiplayer, where you don´t get to touch the floor until your bar is on 0

    • @blankblank1949
      @blankblank1949 4 년 전 +194

      well you forgot 1, game journalist level that's below beginner

    • @tradend2817
      @tradend2817 4 년 전 +57

      COD WW2
      Campaign on Hard completed: Ok time for multiplayer
      Multiplayer: *Killed by op smg*
      “Ok. I’ll get smg.
      *Sniper, Lmg, Nade spam, Everything*
      *Leaves game and never plays again*

    • @TheHUEZOX
      @TheHUEZOX 4 년 전 +12

      not really, youll find a lot of noobs in multiplayer as well xD

  • @NRAllen
    @NRAllen 5 년 전 +490

    Y'know, I am aware of the multitude of commentary on the subject, but I still feel that MatP deserves another salute for making it through Superman 64... THREE TIMES!
    Sacrifice for your craft, indeed

    • @nomblob5592
      @nomblob5592 5 년 전 +7

      N. R. Allen The willpower to go through that POS 3 times...Mad respect

    • @NRAllen
      @NRAllen 5 년 전 +7

      @@nomblob5592 indeed. That kinda willpower outta be worth a Green Lantern ring or two.

    • @pippogriffthegreat7003
      @pippogriffthegreat7003 5 년 전 +2

      N. R. Allen Pouring out a boi with the cold ones for Matt here!

    • @Deltastream7567
      @Deltastream7567 5 년 전 +1

      Give that man an Infinity Stone.

    • @stevenvalenzuela3750
      @stevenvalenzuela3750 5 년 전

      I beat master chief collection alone on legendary

  • @ceePx
    @ceePx 3 년 전 +41

    matpatt: sekiro isn't hard, ur just need to get *better* "
    understanable have a nice day

  • @kylerosa4369
    @kylerosa4369 3 년 전 +46

    As a designer myself, let me tell you. Systems like DDA have been included in most modern games without the player realizing it. It's both a playing field leveler, and a way to make players feel a form of accomplishment (even if it is what you might call artificial). I believe personally that most games really should have these kinds of systems, and they shouldn't be excluded without a damn good reason. I have made a game without this kind of system before, and it didn't really go well. Hell just testing the levels for playability made it a pain.

  • @loot1811
    @loot1811 5 년 전 +1946

    Anyone else miss the photoshop matpat bouncing arond on the lectern😂

  • @whatthewhatthe9117
    @whatthewhatthe9117 5 년 전 +2295

    You’re not as good as games that you think you are...
    *_Reality can often be disappointing_*

    • @V2ULTRAKill
      @V2ULTRAKill 5 년 전 +29

      And then high level multiplayer gamers/sekiro challenge runners *laugh in skilled*

    • @SpectreCiNW
      @SpectreCiNW 5 년 전 +31

      11:50 Lead later crash games to be inclusive, *"Perfectly Balanced:"* games they became... THANOS CONFIRMED

    • @quentinvoirol4638
      @quentinvoirol4638 5 년 전 +17

      But, "reality can be whatever I want"

    • @night6881
      @night6881 5 년 전 +5

      *you’re

    • @Retrovorious
      @Retrovorious 5 년 전 +4

      Easy mode is actually an insult to gamers.

  • @nicolaiholmstoel6546
    @nicolaiholmstoel6546 3 년 전 +9

    I think it's up to the individual company to decide what kind of gaming experience they want.
    If they want something that everyone can manage that adjusts to the players skill level then more power to them. But companies like From Software are under no obligation to make a game that you can beat.
    If you can't beat a game as the company made it then that game is not made for you and you should play something else.
    I find the whole argument that all games should be inclusive to be absolutely ridiculous.
    We don't demand that horror movies have a PG setting and likewise we shouldn't demand that hard games have an easy mode that's obviously not what the creators were going for.

  • @kaneadams5191
    @kaneadams5191 3 년 전 +2

    I actually watched a talk about gameplay programming this year where they mentioned that in some FPSes, there would he a curve dor how much damage a player takes, with the first few hits doing the least, giving the player time to react. this curve can change between difficulties, but not that much

  • @ASquared544
    @ASquared544 5 년 전 +312

    Mat: You're not as good at games as you think you are
    People who completed the Pantheon of Hallownest with all bindings: *sadness*

    • @hamishwalker9637
      @hamishwalker9637 5 년 전 +7

      I never even bothered lol, I'm self-aware enough to realise I'm not good enough to do it. Did manage to beat pantheon of gods normally though.

    • @jasonsorin1021
      @jasonsorin1021 5 년 전 +10

      Dark Souls veterans: PREPARE TO DIE, BLASPHEMER!

    • @Skeloperch
      @Skeloperch 5 년 전 +5

      @@jasonsorin1021 Even Dark Souls veterans couldn't make it through the Pantheons. It sparked its own mini-Sekiro outrage when it released because people couldn't git gud.

    • @brace7807
      @brace7807 5 년 전 +2

      It took 5 months for me to beat the pantheon and another eight with all bindings. I’m so glad I did it though. Now I can go into silksong knowing I completed the hardest possible challenge

  • @rebelappliance771
    @rebelappliance771 5 년 전 +366

    Boy, I sure wish dynamic difficulty adjustment applied to school tests like the SAT.

    • @justinfarischon7868
      @justinfarischon7868 5 년 전 +16

      The GRE (grad school version of the SAT) uses this; they call it computer-adaptive testing. Unlike the SAT, all GRE tests are done using computers, in testing centers, at least in the US and Canada. Your final score is scaled depending on the difficulty of the questions you answered. So you can't game your way to a better score.

    • @raven_isnotok9928
      @raven_isnotok9928 5 년 전 +2

      Nah man GCSE

    • @raven_isnotok9928
      @raven_isnotok9928 5 년 전 +1

      @@kato093 wait WHAT? I DID THE SATS AND DIDNT KNOW THIS? WHDBERBRBEHDBDEVEVWBHNWN CKCNDNW3RONQB23EOSXCFM

    • @vVAstrAVv
      @vVAstrAVv 5 년 전 +2

      @@justinfarischon7868 interesting info
      How in the world do you know that lol

    • @biblebot3947
      @biblebot3947 5 년 전 +1

      kato093 latinos for super easy

  • @jamieisalwaysokay490
    @jamieisalwaysokay490 3 년 전 +22

    I'm glad I play on easy mode anyway. Life is hard enough I want to chill when I'm at home

  • @Mikemk_
    @Mikemk_ 3 년 전 +6

    You know, I think I've had this work against me. I'll often be trying to figure out how to get through through a tough section, and memorize what path to take and where the enemies are, when suddenly enemies change and mess me up.

  • @iM0rb1d
    @iM0rb1d 5 년 전 +1728

    Matpat is officially the best gamer in the whole world. He was actually able to play through superman 64 not once, but 3 times... increasing in difficulty. o-o

    • @Mobius_Finch
      @Mobius_Finch 5 년 전 +6

      flip ya

    • @fofoftzofofestsoteooetf5097
      @fofoftzofofestsoteooetf5097 5 년 전 +24

      +10 respect

    • @randomcallum
      @randomcallum 5 년 전 +11

      And yet dark souls has none of these safe guards he points out to make his point ..... lol

    • @randomcallum
      @randomcallum 5 년 전 +6

      You can make a point of anything if you cherry pick

    • @ConformistOwl
      @ConformistOwl 5 년 전 +32

      @@randomcallum That's kind of the point. He says people are bad at games because when they come to something without these safeguards, like dark souls, they suck. It's not just about Sekiro.

  • @sprynglz
    @sprynglz 5 년 전 +462

    Player: Dies too many times
    Game: *lemme fix that for ya homie*

    • @buhuniversity
      @buhuniversity 4 년 전 +16

      Game: *sees 100% health*
      Game: *makes it 200%*

    • @vortex7733
      @vortex7733 4 년 전

      Me: :3 tanks germ

    • @thomashealy2248
      @thomashealy2248 4 년 전 +3

      Game: hey have this bazooka with insta kill
      Player:wot?
      Journalists: they aren’t making it more difficult just more dynamic

  • @iSkAndRispog
    @iSkAndRispog 2 년 전 +45

    Actually, I am cool with any kind of games. Hard gameplay gives the feeling of overcoming a hurdle and easy gameplay allows me to enjoy the story and/or the environment and maybe explore if that is an option in the game. I dunno, but I just like playing games, hard or easy doesn't matter to me.

    • @drarkvoid741
      @drarkvoid741 2 년 전 +1

      he didnt ask

    • @szalyn8849
      @szalyn8849 5 개월 전

      @@drarkvoid741 I missed the part where someone asked for your input

    • @drarkvoid741
      @drarkvoid741 5 개월 전

      @@szalyn8849 and who asked for yours?

    • @szalyn8849
      @szalyn8849 5 개월 전

      @@drarkvoid741 and who asked for your reply?

  • @veas6518
    @veas6518 3 년 전 +39

    I noticed Mario party “hard” mode is easier that normal mode

  • @bigc3672
    @bigc3672 5 년 전 +1420

    Not good at games? I am proper livid. I'll have you know I once came second in Mario kart.

  • @pixelpudding3914
    @pixelpudding3914 4 년 전 +635

    Matpat: You’re just not as good as games as you think
    Me with 800 potions: Whatever do you mean?

    • @umonly5681
      @umonly5681 4 년 전 +39

      Matpat:Your not as good as you think you are
      Me with 99 Masterballs and Trying to hide my gameshark:I don't know what your talking about im amazing

    • @bighouse581
      @bighouse581 4 년 전 +1

      Not naming names... FINAL FANTASY 15....

    • @broseidon1658
      @broseidon1658 4 년 전 +6

      Me with a 100% completion on the hardest difficulty in Doom: *”Wot?”*

    • @keiganbenny3008
      @keiganbenny3008 4 년 전

      Pixel Pudding hi-potions, get gud scrub

    • @plague6566
      @plague6566 4 년 전 +8

      Me with 1000 deaths in Dark souls instead of 10.000:
      *You were saying?*

  • @carsonclark164
    @carsonclark164 3 년 전 +7

    That is such a relief to hear that because I always felt this weird sensation while I was playing a game I could never get one shoted, Even if it was supposed to take all my remaining health.

  • @polybius8571
    @polybius8571 3 년 전 +8

    One of the most frustrating things in a video game ever:
    Super Mario Bros. Wii
    If you died too often, a green "Luigi" block would appear, prompting the player to hit it and watch Luigi demonstrate how to complete the level. And, you could take over for Luigi mid-day through the level.
    I despised it, even as a really young kid, because it was basically saying "Let me show you how it's done".

  • @ervinfalcon2728
    @ervinfalcon2728 5 년 전 +135

    MatPat:You're just not as good at games as you think you are
    Me: I already know MatPat, I already know....

    • @firedrake110
      @firedrake110 5 년 전 +7

      I've grown old and soft, Matpat... Your hurtful words are toothless compared to the pain I feel knowing they're actually true

    • @Super-wx6br
      @Super-wx6br 5 년 전

      Get good skrub

    • @riverwolf2889
      @riverwolf2889 5 년 전

      There's a reason why I watch people play video games because I can't get 5 minutes in a game without dying

    • @ayanoaishi7189
      @ayanoaishi7189 5 년 전

      I feel ya bro I feel ya I feel that feeling with metal gear series

  • @b4st4rrd86
    @b4st4rrd86 5 년 전 +378

    Excuse me, I have beaten Matt in Wii Sports boxing. I am peak gamer performance.

    • @nomnom2298
      @nomnom2298 5 년 전

      In wii sports resort oh boy matt was super hard

    • @Megamean09
      @Megamean09 5 년 전 +1

      Pfft, I beat Matt in Swordplay, get on my level.

    • @RockBottom7626
      @RockBottom7626 5 년 전 +1

      @@Megamean09
      I did both.
      I wish I was lying, but I did it, wasted so much time in my life and collapsed after it because of the physical strain.

    • @mr.bisness7617
      @mr.bisness7617 5 년 전

      stop lying

    • @RockBottom7626
      @RockBottom7626 5 년 전 +2

      @@mr.bisness7617
      If you meant me...
      Nope, I did not lie.
      I had cancer and was physically very weak. Already had beaten it, but like I said: the physical strain was too much.
      I played Wii Sports for way too long and then it happend.
      I played later on Wii Sports Resort with a friend (I didn't own Wii Motion Plus) and well that was the story.

  • @maximusstorm1215
    @maximusstorm1215 7 개월 전

    I remember playing Simpsons Hit & Run for the PS2 when I was younger. If you failed too many times at a mission, a promt would literally just appear and ask you if you wanted to skip the mission. It had mainly a child audience, so it made sense, but I guess it's not a very subtle method of going about it. I have however noticed it in a few games, and once had a theory like this that games may do it on the sly, but figured I was overthinking it.
    The most impressive dynamic thing I've seen on a game (not difficulty related), was on We Love Katamari (PS2). I was on a level, and suddenly the game just glitched. I can't quite remember what happened, however, the game realised it had glitched, then a prompt came up, apologising that the game had glitched and then respawned me. One of the coolest mechanics I've ever seen in a game, seeing as the game is able to recognise when something happened that wasn't meant to happen.

  • @AustinFreeman-RTR
    @AustinFreeman-RTR 5 개월 전 +3

    I’m gonna tell you right now, sekiro was so hard I nearly gave up , but in the end beating that game was such a great achievement I’m so happy it was that hard.

    • @tyranidswarmlord9722
      @tyranidswarmlord9722 3 개월 전

      Same.
      Glock Saint is the only boss fight that i feel could match the hype of DMC3 2nd match vs Vergil, and the latter fight had the Nostalgia Boost ontop too.
      GOATest of all GOAT fights eveerrrrrr.

  • @ashuto2025
    @ashuto2025 5 년 전 +244

    Random guy: I'm a pro gamer
    MatPat: Allow me to introduce myself

  • @ashkorewhitemoon9240
    @ashkorewhitemoon9240 5 년 전 +1049

    "You're not as good at games as you think you are."
    Wait...
    B-but wait- I already think I'm pretty terrible.
    Oh. Oh no!
    Oh god please no!!!

  • @logangraham2956
    @logangraham2956 3 년 전 +2

    i actually like the concept of dynamic difficulty but i would much rather have it as a separate selection.
    and the game could keep track of how well you are doing through out several runs which would allow for the game to
    progressively get harder as your skill as a gamer at that game gets better.

  • @jagaimo3484
    @jagaimo3484 3 년 전 +6

    0:48 "We know, but hey!"

  • @elijahguttman9289
    @elijahguttman9289 5 년 전 +878

    Is the health bar 10% full or 90% empty?

  • @Ryda124
    @Ryda124 5 년 전 +733

    Wow I feel terrible now. This whole time I thought I was getting better, turns out the games were just adjusting to how much I sucked

    • @punkinholler
      @punkinholler 5 년 전 +92

      For what it's worth, it's probably a bit of both.

    • @firedragongirl21
      @firedragongirl21 4 년 전 +8

      i know right, way to put me down mat pat, whyyyy why couldnt you jsut let me believe i was good at games!!!!

    • @firedragongirl21
      @firedragongirl21 4 년 전 +1

      just

    • @fireryder6440
      @fireryder6440 4 년 전 +40

      You may be getting better, if you're doing better the dynamic adjustment will make the game slightly harder so, it's like a leveling system, when you do good at one level of play the game cranks it up a noch, no matter what people think, the system is fair and I personally prefer it even though I don't know where on the slider I am

    • @JerehmiaBoaz
      @JerehmiaBoaz 4 년 전 +25

      Ever played a shooter against an aimbot? That's what all games would be like without adjustment to human suckage.

  • @sauravrao234
    @sauravrao234 3 년 전 +1

    Attack on titan reference at 17:32....that is the dialogue levi says to eren....he can either rely on himself or he can rely on levi squad.

  • @Spiney09
    @Spiney09 3 년 전

    16:04 That music... a place among the stars 2. I’ve only heard that in one other place, and I NEVER expected to hear it here! Nice choice though!

  • @BrightWulph
    @BrightWulph 5 년 전 +451

    I don't mind a harder difficulty in games, what I mind are when the enemies are just giant damage sponges with massive HP pools.

    • @Antasma1
      @Antasma1 5 년 전 +7

      I'd take a tanky boss over a glass canon any day

    • @DR---
      @DR--- 5 년 전 +25

      I'm fine with glass cannons if there is enough of them to be challenging.

    • @cesarduarte5716
      @cesarduarte5716 5 년 전 +5

      The Division elite enemies.

    • @dagroth123
      @dagroth123 5 년 전 +6

      This is actually an odd point in design. Certainly there is a point of 'this is dragging on' in hp bars but, some mechanics become harder to do continually. A bigger hp bar can actually make a boss legitimately harder. Its an element of practice to know the difference

    • @sealdogderp26
      @sealdogderp26 5 년 전 +1

      R u talking about sekiro

  • @Maxi117KJ
    @Maxi117KJ 5 년 전 +359

    First shattering my childhood, now shattering my adulthood. Thanks MatPat.

    • @B10-HAZARD
      @B10-HAZARD 5 년 전 +2

      Did he basically tell us to git gud?

    • @cjk5871
      @cjk5871 5 년 전 +3

      @@B10-HAZARD yes. yes he did. but that's a problem. To git gud you must die...a whole lot and can you do that with games that keep changing the setting with out telling you?
      anyway I say easy mode or hard it dose not matter but no changing the game while playing (I think I might have noticed this going on in the games I play but just i was crazy).

  • @oblix4804
    @oblix4804 3 년 전 +1

    6:57 If you've ever looked up how much ammo they use in firefight engagements then that starts looking like the most realistic part of the game...

  • @IRTAHDARTER1916

    13:22 dynamic difficulty it's also depends on what your difficulty is, except for the hardest mod it's stuck at highest, never gonna drop whatever you do it's still stuck at the highest

  • @pantheking9467
    @pantheking9467 4 년 전 +430

    And Here I was thinking I was going insane.
    I was playing a game and all of a sudden. An enemy wasn’t where he was suppose too be. He was gone.
    Finally know why. Thanks. This makes me more confident too play harder difficulties.

    • @xmoxxboxgaming8630
      @xmoxxboxgaming8630 4 년 전 +9

      when i keep retrying a fight in mortal kombat X story mode it makes the fight a bit easier for each retry

    • @fuadjanjua3778
      @fuadjanjua3778 4 년 전 +5

      In God of War I noticed (in normal mode) that every stage or level I had to try a 100 times. Then all of a sudden I would just pass it. Also in uncharted they give hints if u been at the same part for a time. They even give the option to skip if u fail like 10 times.

    • @elizabethcabbage9817
      @elizabethcabbage9817 4 년 전

      I'm actually pretty sure this wasn't supposed to be the takeaway. 😂

    • @youtoober2013
      @youtoober2013 4 년 전

      That's an awesome perspective man. I hope the majority of gamers think like you.

    • @spiderglitch22
      @spiderglitch22 4 년 전

      I was just thinking the same thing. I really only play on medium, but after watching this video I think I might start The Witcher 3 on hard. Maybe.

  • @Aldinth
    @Aldinth 4 년 전 +508

    Remember Matrix: Path of Neo? Starts you off with a showdown to determine your difficulty, you have to win to earn playing on hard. Great mechanic, shame it never caught on.

    • @assassinmaster3419
      @assassinmaster3419 3 년 전 +22

      That was also implemented into MW during the training segment at the opening

    • @ramonalavigne5508
      @ramonalavigne5508 3 년 전 +22

      Pokemon Red and Blue. Your difficulty is determined by your first and second fight against Gary
      Edit: I think it might actually be Pokemon Yellow now that someone mentioned it.

    • @shandercarrero8077
      @shandercarrero8077 3 년 전 +2

      @@ramonalavigne5508 sauce

    • @ramonalavigne5508
      @ramonalavigne5508 3 년 전 +1

      @@shandercarrero8077 Some guide book that I read in the 90's? I could be misremembering though.

    • @JM-mh1pp
      @JM-mh1pp 3 년 전 +20

      Yeah nothing is as dumb as setting difficulty level BEFORE you even played or know buttons etc. Path of Neo was just stupid with its difficulty setting. When I chose hard it does not mean that I am good at the game, it means that I WANT to be good at the game.

  • @magentascribe7586

    my favorite example of DDA is in the original pokemon yellow. depending on how you perform in the first couple fights against your rival, his team will change to be easier or harder for the typing of your starter, specifically the typing of the eevee he has

  • @alexplaysminc.-.5922
    @alexplaysminc.-.5922 3 년 전 +2

    Me who realized this mechanic due to playing on different devices : *it now has a name*
    also MatPat, I now bequeath to thee the new label of Poet :^

  • @Dragondan1987
    @Dragondan1987 4 년 전 +1436

    Is it really a controversy... Seems like most of the upset people are the journalists, not gamers.

    • @cloudstrife3083
      @cloudstrife3083 4 년 전 +91

      True despite all that sekiro still have 'very positive' in steam.

    • @MrChukinorris
      @MrChukinorris 4 년 전 +100

      its not even a debate among gamers

    • @Forgefaerie
      @Forgefaerie 4 년 전 +56

      its because gamers who are not a target audience of from software games - simply don't buy them. but I HAVE personaly done my share of arguing with GAMERS who think that i'm wrong for playing on easy mode, ENJOYING playing on easy mode and NO purchasing/playing games outright, no matter how highly rated - if they don't offer me easy mode.

    • @MrChukinorris
      @MrChukinorris 4 년 전 +56

      ​@@Forgefaerie just out of curiosity, can you tell me why do you only play games on easy mode? And I mean no disrespect, people can play their games any way they want to. The problem is when people (mainly game journalists and not actual gamers in general) try to impose developers to make games the way they want to

    • @Forgefaerie
      @Forgefaerie 4 년 전 +92

      ​@@MrChukinorris because its how i enjoy them? I get plenty of frustrations in real life, the last thing i want from my entertainment that i do to relax - to add to my frustration. easy mode provides engagement without frustration. I enjoy narratives, specifically interactive narratives. very few things take you out of narrative quite like dying repeatedly over and over, or failing that one jump, etc. it kills the flow along with your character. and i know some people are good enough to be able to enjoy that flow on highest difficulties. i'm not one of those people. doesn't make me enjoy games any less or make my gaming experiences and preferences any less valid.
      that said, what makes you think that journalists are not gamers? they just happen to write about games in addition to playing them and in theory they are supposed to represent interests of gamers. asking for games to be more accessible to more people is NOT inherently a bad thing. and unlike someone like me who doesn't have a voice that developers might actualy hear or listen to, journalists have a platform so they are using it.

  • @MegaDeath458
    @MegaDeath458 5 년 전 +52

    "And btw, you're a terrible person and should be ashamed of yourself if you picked the wrong side.
    Unfortunate thing is apparently they're both wrong sides."
    *Livin is hard*

  • @danielbrooke4182
    @danielbrooke4182 3 년 전 +1

    The only 2 things that I have found too hard so far (I've only just beaten the 3rd boss) are all the gunners in the sunken valley and the swordsmen area you have to go through before the 3rd boss, the swordsmen there are easy enough to kill but when their is 2 of them it's just not possible for me

  • @shanggosteen9804
    @shanggosteen9804 3 년 전 +15

    We all know a game developer who didn't lie to us
    Bennet Foddy

  • @AzureKnight2
    @AzureKnight2 4 년 전 +284

    "...feel a sense of accomplishment when they eventually succeed."
    Bold of you to assume I could ever succeed.

  • @KaiSub
    @KaiSub 5 년 전 +239

    MatPat: "You're not as good at games as you think you are"
    Don't worry, I already know I suck.

    • @sorariver
      @sorariver 5 년 전 +5

      I have bad news for you..

    • @KaiSub
      @KaiSub 5 년 전 +2

      @Old Glory I've never played Battlefield in my life, but I imagine I'd die immediately.

    • @KaiSub
      @KaiSub 5 년 전

      @Old Glory Haha, couldn't make it through without shitting on COD could you?
      I'm not into first person shooters, so I don't think I'd like it.

    • @KaiSub
      @KaiSub 5 년 전

      @Old Glory It's just funny to me how whenever I'm talking to a COD fan it's always "it's great you gotta try it, blah blah blah. Battlefield sucks."
      And my experience has been the same with Battlefield fans.
      I'm not trying to be rude or anything, it's genuinely amusing.

    • @coqui9879
      @coqui9879 5 년 전 +1

      Lizz Wellne you suck even more than you think

  • @grant9437
    @grant9437 3 년 전

    Sekiro was in the title and referenced a lot but there weren’t actually any mentions of how/if Sekiro uses these difficulty adjustment tactics

  • @austinjames007
    @austinjames007 3 년 전 +6

    I learned this when I struggled on Kingdom hearts standard mode, but found critical mode super easy

  • @nonamegiven202
    @nonamegiven202 5 년 전 +191

    To be fair, DDA works in reverse too, like in RE2(remake) upping the challenge by giving zombies a second lunge if you're doing too well for example.

    • @GrandpaNinjaSnail
      @GrandpaNinjaSnail 5 년 전

      it was a title to beat a game now everyone can beat the game

    • @smileytrashbag6713
      @smileytrashbag6713 5 년 전 +7

      not to mention the surprisingly deep DDA in RE5 that would make the enemies hard as nails with brand new mechanics if you cranked the difficulty up and did too well

    • @MarrowChiller
      @MarrowChiller 5 년 전 +1

      I hate the DDA in REmake2, because I'm basically stuck playing in hardcore mode if I try playing normal. What's the point of having a dynamic difficulty, if it's just going to allow itself to peg out near the top of the scale anyway? I guess I could start jobbing, like the speedrunner that MatPat talks about did for RE4, to make the game easier.
      Nah, I'd rather have a game that was made with challenge in mind, and builds interesting encounters around it.
      Also, I don't recall the zombies every gaining a second lunge on the higher difficulty. They definitely get a longer lunge, with better tracking, but I hadn't ever seen a second lunge.

    • @varunsvinu
      @varunsvinu 5 년 전 +7

      NOBODY EXPECTS A SECOND KNIFE!!!!!!!!!!!!!!!

    • @thexsandxassain
      @thexsandxassain 5 년 전

      Yeah normally DDA works against me, not for me. Kinda wish I could turn off that tryhard part of my brain.

  • @Our_Remedy
    @Our_Remedy 년 전 +3

    It doesn't matter how rewarding the experience is if the player isn't skilled enough to play them. It is undeniably toxic gatekeeping to say there should be NO option to reduce difficulty. The only real way to go about it is to heavily suggest that players play on higher difficulties if they can, but not shame them for wanting to play the damn game.

    • @camrendilbeck
      @camrendilbeck 년 전 +1

      I agree with you when it comes to other games, but when the game being difficult and having no option to lower the difficulty is part of a game or genre’s (soulsborne/souls-like games) very identity I would disagree.
      If someone said to me that God of War(2018) shouldn’t have had the option to choose difficulty I would’ve looked at them like they were crazy, the game is a story game, it has no reason to be hard because that’s not the point of the game.
      Fromsoftware games core is that they are hard games that do not try and hold your hand and they require/strongly suggest you try your best to improve to overcome adversity. If you really need help in most games you can summon another player to help you with a boss or area but that’s about it. Adding an easy mode to the games would be going against part of their identity.
      Forgive me for the rant, I just started playing fromsoft games around 9 months ago and have fallen in love with them.

    • @Our_Remedy
      @Our_Remedy 년 전 +1

      TL;DR Don't make it easier, present more options to take on situations.

    • @camrendilbeck
      @camrendilbeck 년 전

      @@Our_Remedy yeah pretty much

  • @adamforte9530
    @adamforte9530 3 년 전 +2

    You should've talked about whether or not dynamic difficulty is a feature in ds/sekiro. I personally don't believe that it is, although I don't know for sure.

    • @theleanbusinessman5431
      @theleanbusinessman5431 3 년 전

      Dynamic difficulty is actually a good thing if implemented correctly

    • @adamforte9530
      @adamforte9530 3 년 전

      The Lean BusinessMan I think it depends on the game, and what kind of experience the devs are going for.

  • @ramona1745
    @ramona1745 5 년 전 +1722

    This is why I just play Stardew Valley and Slime Rancher

    • @Stafarns
      @Stafarns 5 년 전 +3

      same but i do got dark souls 1 just got it i doubt i can beat it though

    • @erttsfgh3881
      @erttsfgh3881 5 년 전 +60

      Ah I see you're man of culture as well

    • @camzoman
      @camzoman 5 년 전 +8

      @@Stafarns You'll get through it mate. It's punishing but it's mostly fair. You'll die a lot, but you'll learn eventually.

    • @sammydavis606
      @sammydavis606 5 년 전 +12

      Yeah same here I love stardew, and yeah I'm having a hard time playing dark souls... I'm definitely an easy mode gamer

    • @maximilianotorres8971
      @maximilianotorres8971 5 년 전 +4

      Porn?

  • @aplayerplays708
    @aplayerplays708 5 년 전 +129

    Matpat:You are not as good at games as you think.
    People who did dark souls no hit challenge:sadness

  • @theeditor0998
    @theeditor0998 2 년 전

    suprisingly this is also the case with a lot of rythim games taiko will base the level on how well you preform on the first bit but it doesnt hide this its sperated into difficultys that show on the menu, 4 difficultys with 10 things each one better much harder than the last you can also tell by the backround in the game, by seeing if its pink orange or green or just grey you can see what difficulty your on.

  • @varytea3983
    @varytea3983 3 년 전 +1

    I really like this hybrid animated and live matapat editing, hope it is used again.

  • @frankie3357
    @frankie3357 5 년 전 +496

    in sekiro you have difficult modes,you got hard mode and harder mode

    • @jamesbell1186
      @jamesbell1186 5 년 전 +39

      Honestly I accidentally rung the demon bell and now don’t want to get rid of it because I ain’t a puss

    • @tayloryorkk
      @tayloryorkk 5 년 전 +43

      The best way to get easy mode in Sekiro is to play on hardest mode (bell demon and no Kuro charm) then go back to the regular mode. Everything is easy and you feel like a god at the game

    • @gabem3251
      @gabem3251 5 년 전 +1

      Hard mode is demon bell. Really hard mode is only using defelcts to build up posture damage.

    • @RodeoSwappingBoogie
      @RodeoSwappingBoogie 5 년 전 +1

      I used the bell but I don’t feel a difference?

    • @lichylickyrick8864
      @lichylickyrick8864 5 년 전 +2

      The next fromsoftware game will include difficulty modes ranging from very hard - extreme - insane - suicide - hell - impossible

  • @edhenson2545
    @edhenson2545 5 년 전 +452

    Mat:"Ur not as good at games as you think you are"
    Viewers:"But that's just a theory right?"
    Mat:"No it's a fact"
    Put my PlayStation through my wall.

    • @SUSsykage
      @SUSsykage 5 년 전 +6

      ...Unless if you train 7 hours a day in competitive multiplayer, then play campaign/single player and beast mode the hell outta those enemies.
      Problem solved, I guess?

    • @cerebralcloud92
      @cerebralcloud92 5 년 전 +6

      PhoeniX [LynX] One must truly be respected if they can complete Halo 2 Legendary deathless.

    • @DeCarbonZo5979
      @DeCarbonZo5979 5 년 전

      I turned on Spider-Man on the hardest difficulty setting and completed the first few missions after not having played it since alst year

    • @mariefrancedorismond282
      @mariefrancedorismond282 5 년 전

      Nice

    • @SUSsykage
      @SUSsykage 5 년 전 +1

      Cerebral Cloud *cough* *cough* jackal snipers upon *cough* *cough* Outskirts Legendary Hell-Mode...

  • @0zer0ne1
    @0zer0ne1 2 년 전

    Well sometimes I have to start boss battles with like 1/10 of health in GOW so I'm happy that either I get a Lil more health or full health if I die

  • @TheGoldenDragonDev
    @TheGoldenDragonDev 2 년 전 +3

    on the easy mode stuff, i know im a bit late but i do want to talk about it. I know its not related to the content of the video but still. I believe that it depends on the game. It depends on how the difficultly is made. If the difficultly is created by high health pools and damage outputs, then it would be easy as changing the damage and health amounts, but if, like fromsoftware, the difficultly is built into the core parts of the game(ai, and core mechanics), then no, it should not be changed. If the game is built around a certain difficulty, then they should not have easy modes, but if the difficulty is manufactured(high health and damage), it would make sense. At the end of the day, its the developers choice

  • @damiank5976
    @damiank5976 4 년 전 +230

    Game journalists: we need an easy mode
    Miyazaki: you are playing it already

    • @plugshirt1684
      @plugshirt1684 3 년 전 +21

      Everyone who plays Miyazaki games knows there are easy modes: magic, summoning, and items+ shields for beginners

    • @izrrr4785
      @izrrr4785 3 년 전 +5

      Touhou fans have been doing this for ages

    • @KuroiShiAnimu
      @KuroiShiAnimu 3 년 전

      You're actually literally correct since in NG+ you get the option to return Kuro's charm which makes you take a bit of damage even while guarding, you only don't take damage if you perfect parry. I would call that normal difficulty and hard would be the Bell Demon on top of returning the charm since those 2 are the only things you can actively affect

  • @mattbonner12
    @mattbonner12 3 년 전 +641

    Actually, I've noticed that a lot to be honest. Especially in Doom 2016 where the first half of your health goes away really quick then all of a sudden you just start taking less damage. My opinion is that video games are first and foremost a form of entertainment. If a player is struggling with a certain part it starts to become frustrating and no longer fun. So there's a place for games that use dynamic difficulty adjustment and for games that don't since many gamers love the challenge. DDA would work well in story based games since they focus on story and DDA wouldn't work well in challenge based games like Dark Souls since it's all about the challenge and the story is secondary to the gameplay.

    • @raulrojas9253
      @raulrojas9253 3 년 전 +23

      If you play In Nightmare mode none of this crap is apply.

    • @someguy198
      @someguy198 3 년 전 +24

      @@raulrojas9253 I did, it was a.... unpleasant experience.

    • @dabossman5650
      @dabossman5650 3 년 전 +12

      Idk man Id prefer it if tHey didn’t do that as a general rule even tHo I’m rlly bad at most games

    • @MysticCouchPotato
      @MysticCouchPotato 3 년 전 +46

      @@dabossman5650 the point of most story based games is to experience the story. If you are stuck dying to the same room of generic enemies for a week straight because the difficulty never adjusted and (let’s be honest) you’re too stubborn to change the difficulty to easy, you aren’t experiencing the story and it will destroy the careful pacing they wanted you to experience

    • @spiderpiggydog9734
      @spiderpiggydog9734 3 년 전 +11

      @@MysticCouchPotato just get better while the enemies are instantly killing you, obviously smh.

  • @swiftkick2556
    @swiftkick2556 2 년 전 +2

    Wow, I actually noticed the assassins creed health bar not being 100% accurate but had always assumed it was a bug.

  • @tacolord2561
    @tacolord2561 3 년 전 +4

    matpat saying im not as good as i think i am
    me knowing that its not possible for me to be any worse

  • @jasongilman8025
    @jasongilman8025 4 년 전 +315

    I've known this since I was little. Its pretty obvious in some games when you die to a specific enemy over and over then all the sudden they die in 2 hits.

    • @GOOB3000
      @GOOB3000 4 년 전 +24

      Yeah I've known it subconsciously but never really put any thought into it

    • @michaelmayor4483
      @michaelmayor4483 4 년 전 +2

      I doesn't work in Witcher 3

    • @lacytaylor1501
      @lacytaylor1501 4 년 전 +4

      At this rate is it a surprise when some games outright feel the need to help you or let you skip stuff you can't seem to beat. If they openly do stuff like that, then boosting certain things to be in your favor when you've died your millionth time to random grunt # 657 or big boss #2 without saying anything shouldn't be a surprise. Only masochists and KRplusrs really want to play games where trying to win takes years off your life and costs you like six controller and at least one TV.

    • @mikeybeanhi181
      @mikeybeanhi181 4 년 전

      When I saw my cousin playing fortnight as a level 8 player that's when I figured it out

    • @PyroFTB
      @PyroFTB 3 년 전

      @@lacytaylor1501 lol GTA V lets you skip mission segments if you keep dying. Rockstar just treats its players like children.

  • @SteelRob21
    @SteelRob21 3 년 전 +1

    I'm studying Game Design and I can confirm this is real for at least every AAA game.
    Maybe the Indie Games are out of this, but every popular game has this, if not the health is the enemy debuff, if it's not that it's another thing, etc.
    The fact is that you want players to play your game and feel strong while playing it, you want the game to be a good experience, not a frustrating one.
    I actually do not mind this, I mean, I play to feel an adventure, not to feel I'm the very best as no one ever was, and I actually tend to change the difficulty based on how good/bad I'm doing.

  • @nightwing543j8
    @nightwing543j8 2 년 전

    I would like to see a fully adjustable difficulty setting in addition to easy normal and hard modes. Common stuff like health and rewards to more detailed options like aggression, teamwork, and even spawn rates.

  • @brianmachado4839
    @brianmachado4839 3 년 전 +69

    He predicted Elden Ring, he put Miyazaki in the Iron Throne, clearly stating that him and GRR Martin are working together, awesome Mat Pat, you nailed it

  • @FateTheArcher
    @FateTheArcher 5 년 전 +656

    I'm glad that Matpat covered this. I always figured this was an obvious thing game developers did, but I've talked to people and it seems most people don't realize that dynamic difficulty adjustment is a thing! It's great to see someone tackling this topic :)

    • @Matthew_Klepadlo
      @Matthew_Klepadlo 5 년 전 +6

      Fate
      Now how can I get my comment loved by Game or Film Theory…

    • @420tavor3
      @420tavor3 5 년 전 +5

      I'm gonna tell some friends about this. (They are gonna get mad)

    • @44Speck
      @44Speck 5 년 전 +9

      I am in the same boat. I assumed it was happening and I want it to happen. There are times when I've died, and then won the next round and thought "I sincerely doubt I played any better this time."

    • @CasperVonGhoul
      @CasperVonGhoul 5 년 전 +2

      I've personally just been surprised at victory for anything.

    • @wowza-fg6qx
      @wowza-fg6qx 5 년 전 +2

      Clearly mat pat hasn't played halo 2 on legendary